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I'm not against using bloontrap and supply drop when farms are available, but I personally wouldn't recommend them when players aren't planning to afk as soon as possible.
I think the farming strategies to help go late game should be split into separate categories for people who wanna be fully afk, half afk half active, and fully active, as well as accounting for restrictions of the towers like farm, engineer, and I don't remember if sniper is restricted anywhere
"I'm not saying don't use them, in fact I highly recommend. But the issue is that farms become less useful as a money generator when the rounds get longer and longer, so by round 35 you should be setup with a sniper or heli ability farm."
While it is true that the longer the rounds, the less frequent cash is from them, compared to abilities such as sniper or bloontrap which gets more cash from more bloons, it's still not entirely necessary. Cash from bloons picks up heavily in later rounds, which allows the +2x% total cash from bank do more.
This tells me you have not read the guide at all. I have mentioned this in "The Other Towers" already, they do come in handy.
[quote]so if you want to / can use all temples then don't make them all fully max. If I ever want to go to round 100 I have 3 max temples, the others aren't fully max. something like this for those other 3: 1 4-0 apprentice, 2 4-2 glue gunner, 1 4-0 ice monkey, $30K worth of bomb shooter and / or mortar (if bomb is banned, 1 4-0 mortar), $30K of miscellaneous (depends on how much space you have to place, but 3 4-2 boomerang, a 0-4 village, 2 2-4 snipers)[/quote]
Again, I find it odd that you put this in because I have already discussed that max temples are impossible due to tower limits.
I'm not saying don't use them, in fact I highly recommend. But the issue is that farms become less useful as a money generator when the rounds get longer and longer, so by round 35 you should be setup with a sniper or heli ability farm.
[quote]Using bloontrap in combination with farms is acceptable but not very necessary,[/quote]
Your first trap may not make much immediately, but since bloon trap isn't affected by cash reductions it is very powerful in the midgame.
Using bloontrap in combination with farms is acceptable but not very necessary, or using 0-4 sniper. using the sabotage ability from 0-4 ninja and absolute zero from 0-4 ice monkey is very helpful, as well as overclock from 0-4 engineer if using on temples.