BioShock Remastered

BioShock Remastered

Not enough ratings
Best Ini File Setup ◄ zZMaDsKILLsZz's Guides ►
By zZMaDsKILLsZz
I really enjoy how my game is setup, runs and looks. Here is the ini file that I have running.
   
Award
Favorite
Favorited
Unfavorite
Intro
First: Run the game, start a new file, and change all your in game settings and controls to what you want.

Then:
Change your settings to these (or perhaps copy and paste into the Bioshock file, over writing the one there) and save your file.

>C:\Users\ "YOURUSERNAME" \AppData\Roaming\BioshockHD\Bioshock\Bioshock.ini

  • The main things that are changed, are that all texture packs are changed to ultra high quality and motion blur is turned off (post processing set to false).
  • A/O filtering (level of anisotropy) is set to 16.
  • Desired framerate is set to 144 with minimum desired set to 60. Resolution is set to 1920x1080
  • Sound is set to 5.1 currently with EAX technology enabled.
  • Vertical sync and AA are turned on. Multithread rendering is turned on.
  • FOV is set to 100.
  • StartupFullscreen is set to true.
  • PostProcessing=False
  • Mouse Acceleration and Smoothing are set to false (but I think the default was to do that anyway).

The only other thing I would mention is that the higher framerate seems to be causing faster movement in game (which I prefer).

To me, the game looks beautiful now, and seems to work as intended. I have no idea why the developers had low graphics and motion blur set as default for pc gaming, as that makes no sense. Also if you have EAX technology set to false, the audio sounds compressed and doesn't sound right.

The lights, with the explosions and high lighting effects, everything looks correct to me now. The only thing is you may need to turn the brightness up (not that I adjusted that, just saying). That's highly monitor specific though, and I think the game looks best with some darker areas personally and really lets the lights and explosion effects shine in this psuedo horror game.

Edit 2022:Here is the pastebin, you can just copy and paste this into your bioshock configuration file:
>C:\Users\ "YOURUSERNAME" \AppData\Roaming\BioshockHD\Bioshock\Bioshock.ini
  • https://pastebin.com/zfE1Gfzt
  • The only thing you probably need to change is (for whatever your monitor is, if you don't know, its probably 60): DesiredRefreshRate=144
Here are the main variables changed, listed above:
LevelOfAnisotropy=16
TextureDetailInterface=UltraHigh
TextureDetailTerrain=UltraHigh
TextureDetailWeaponSkin=UltraHigh
TextureDetailPlayerSkin=UltraHigh
TextureDetailWorld=UltraHigh
TextureDetailRenderMap=UltraHigh
TextureDetailLightmap=UltraHigh

FullscreenViewportX=1920
FullscreenViewportY=1080
WindowedViewportX=1920
WindowedViewportY=1080
FullscreenViewportX=1920
FullscreenViewportY=1080
MenuViewportX=1920
MenuViewportY=1080

UseFxaa=True;
UseVSync=True;

PostProcessing=False

DesiredRefreshRate=144

UseMultithreadedRendering=True;

HorizontalFOV=100

StartupFullscreen=True




Questions? Comments
Leave Below
Like this guide? Please, follow MY GUIDES for future updates and more information
Ini File settings part 1 (Left here for posterity's sake, just copy from the pastebin above)
Part 1

[Startup]
PersistentPackages=Core
PersistentPackages=Engine
PersistentPackages=FMODAudio
PersistentPackages=IGEffectsSystem
PersistentPackages=IGVisualEffectsSubsystem
PersistentPackages=IGSoundEffectsSubsystem
PersistentPackages=VengeanceShared
;PersistentPackages=IpDrv
PersistentPackages=Scripting
PersistentPackages=Tyrion
PersistentPackages=ShockGame
PersistentPackages=ShockAI
PersistentPackages=IGModEffectsSubsystem

[Perobjectconfig]
PerObjIniFile=startup.ini
PerObjIniFile=DefUser.ini
PerObjIniFile=Default.ini
PerObjIniFile=Version.ini
PerObjIniFile=Ai.ini
PerObjIniFile=Bathysphere.ini
PerObjIniFile=Difficulty.ini
PerObjIniFile=Gui.ini
PerObjIniFile=Hacking.ini
PerObjIniFile=LootTables.ini
PerObjIniFile=Manual.ini
PerObjIniFile=Plasmids.ini
PerObjIniFile=Quests.ini
PerObjIniFile=Spawning.ini
PerObjIniFile=Speech.ini
PerObjIniFile=Weapons.ini
PerObjIniFile=ResourceLimits.ini
PerObjIniFile=Bindings.ini
PerObjIniFile=Physics.ini
PerObjIniFile=Animation.ini
PerObjIniFile=AutoTest.ini

[Languages]
language=int
language=esp
language=deu
language=fra
language=ita
language=jpn
language=chn

[XenonLanguageMapping]
XC_LANGUAGE_ENGLISH=int
XC_LANGUAGE_GERMAN=deu
XC_LANGUAGE_FRENCH=fra
XC_LANGUAGE_SPANISH=esp
XC_LANGUAGE_ITALIAN=ita
XC_LANGUAGE_KOREAN=int
XC_LANGUAGE_TCHINESE=int
XC_LANGUAGE_PORTUGUESE=int
;;========================================================================
;;========================================================================
part 2
[XenonFileCaching]
AlwaysCacheWithPriority=game:\BulkContent\DynamicBulkFileTextures.blk
AlwaysCacheWithPriority=game:\FlashMovies\ProgressBar.swf
AlwaysCache=game:\Sounds_Xenon\streams_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_99_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_99_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_99_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_99_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_99_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_7_music_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_7_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_7_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_7_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_7_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_7_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_6_music_audio.fsb
AlwaysCache=game:\BulkContent\7-bossfightLevel.blk
AlwaysCache=game:\BulkContent\7-GauntletLevel.blk
AlwaysCache=game:\BulkContent\7-scienceLevel.blk
AlwaysCache=game:\Sounds_Xenon\streams_6_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_6_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_6_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_6_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_6_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_5_music_audio.fsb
AlwaysCache=game:\BulkContent\6-slumsLevel.blk
AlwaysCache=game:\BulkContent\6-resiLevel.blk
AlwaysCache=game:\Sounds_Xenon\streams_5_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_5_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_5_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_5_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_5_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_4_music_audio.fsb
AlwaysCache=game:\BulkContent\5-ryanLevel.blk
AlwaysCache=game:\BulkContent\5-hephaestusLevel.blk
AlwaysCache=game:\Sounds_Xenon\streams_4_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_4_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_4_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_4_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_4_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_3_music_audio.fsb
AlwaysCache=game:\BulkContent\4-recreationLevel.blk
AlwaysCache=game:\Sounds_Xenon\streams_3_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_3_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_3_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_3_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_3_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_2_music_audio.fsb
AlwaysCache=game:\BulkContent\3-marketLevel.blk
AlwaysCache=game:\BulkContent\3-arcadiaLevel.blk
AlwaysCache=game:\Sounds_Xenon\streams_2_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_2_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_2_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_2_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_2_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_1_music_audio.fsb
AlwaysCache=game:\BulkContent\2-subbayLevel.blk
AlwaysCache=game:\BulkContent\2-fisheriesLevel.blk
AlwaysCache=game:\BulkContent\1-medicalLevel.blk
AlwaysCache=game:\Sounds_Xenon\streams_1_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_1_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_1_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_1_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_1_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_aivo_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_aivo_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_aivo_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_aivo_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_aivo_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_music_common_audio.fsb
AlwaysCache=game:\BulkContent\1-welcomeLevel.blk
AlwaysCache=game:\Sounds_Xenon\streams_0_music_gui_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_0_music_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_0_audio.fsb
DoNotCache=*.xbs
DoNotCache=*.bsm
DoNotCache=game:\BulkContent\0-lighthouseLevel.blk
DoNotCache=game:\BinkMovies\2KG_logo_720P.bik
DoNotCache=game:\BinkMovies\300K-640X360.bik
DoNotCache=game:\BinkMovies\attractMovie.bik
DoNotCache=game:\BinkMovies\Bathy_BG.bik
DoNotCache=game:\BinkMovies\BrightnessAdjust.bik
DoNotCache=game:\BinkMovies\Controls.bik
; DoNotCache=game:\BinkMovies\CraftingBG.bik
DoNotCache=game:\BinkMovies\Credits.bik
DoNotCache=game:\BinkMovies\GathererTeddyBear.bik
; DoNotCache=game:\BinkMovies\HackingBG.bik
; DoNotCache=game:\BinkMovies\HackingBGbots.bik
; DoNotCache=game:\BinkMovies\HackingBGcamera.bik
; DoNotCache=game:\BinkMovies\HackingBGcrafting.bik
; DoNotCache=game:\BinkMovies\HackingBGhealth.bik
; DoNotCache=game:\BinkMovies\HackingBGsafe.bik
; DoNotCache=game:\BinkMovies\HackingBGvending.bik
DoNotCache=game:\BinkMovies\Harvest.bik
DoNotCache=game:\BinkMovies\Harvest4x3.bik
DoNotCache=game:\BinkMovies\HarvestedGatherers.bik
; DoNotCache=game:\BinkMovies\ManualBG.bik
DoNotCache=game:\BinkMovies\PlaneSequence.bik
DoNotCache=game:\BinkMovies\PlasmaNow_BG1.bik
DoNotCache=game:\BinkMovies\PlasmaNow_BG2.bik
DoNotCache=game:\BinkMovies\PlasmaNow_BG3.bik
DoNotCache=game:\BinkMovies\PlasmaNow_BG4.bik
DoNotCache=game:\BinkMovies\PlasmidBefriendBigDaddyTraining.bik
DoNotCache=game:\BinkMovies\PlasmidCryoShardTraining.bik
DoNotCache=game:\BinkMovies\PlasmidDecoyTraining.bik
DoNotCache=game:\BinkMovies\PlasmidElectroBoltTraining.bik
DoNotCache=game:\BinkMovies\PlasmidEnrageTraining.bik
DoNotCache=game:\BinkMovies\PlasmidIncinerateTraining.bik
DoNotCache=game:\BinkMovies\PlasmidInsectSwarmTraining.bik
DoNotCache=game:\BinkMovies\PlasmidSecurityBeaconTraining.bik
DoNotCache=game:\BinkMovies\PlasmidSonicBoomTraining.bik
DoNotCache=game:\BinkMovies\PlasmidTelekinesisTraining.bik
DoNotCache=game:\BinkMovies\PlasmidVortexTrapTraining.bik
DoNotCache=game:\BinkMovies\SavedGatherers.bik
DoNotCache=game:\BinkMovies\WouldYouKindly.bik
DoNotCache=game:\BinkMovies\WouldYouKindly4x3.bik
DoNotCache=game:\FlashMovies\EndingMovieHarvestedGatherers.swf
DoNotCache=game:\FlashMovies\EndingMovieSavedGatherers.swf
DoNotCache=game:\FlashMovies\EndingMovieHarvestedGatherers.swf
DoNotCache=game:\FlashMovies\Bathysphere.swf
DoNotCache=game:\FlashMovies\ComboLock.swf
DoNotCache=game:\FlashMovies\ControlsContainer.swf
DoNotCache=game:\FlashMovies\craftingStation.swf
DoNotCache=game:\FlashMovies\CreditsContainer.swf
DoNotCache=game:\FlashMovies\EndingMovieHarvestedGatherers.swf
DoNotCache=game:\FlashMovies\EndingMovieSavedGatherers.swf
DoNotCache=game:\FlashMovies\FadeIn.swf
DoNotCache=game:\FlashMovies\FadeOut.swf
DoNotCache=game:\FlashMovies\GenericBinkContainer.swf
DoNotCache=game:\FlashMovies\hacking.swf
DoNotCache=game:\FlashMovies\HUDRadial.swf
DoNotCache=game:\FlashMovies\InfoBoxContainer.swf
DoNotCache=game:\FlashMovies\ingamemanual.swf
DoNotCache=game:\FlashMovies\maps.swf
DoNotCache=game:\FlashMovies\NTSCColorBars.swf
DoNotCache=game:\FlashMovies\pause.swf
DoNotCache=game:\FlashMovies\PlasmidEquipStation.swf
DoNotCache=game:\FlashMovies\PlasmidTrainingContainer.swf
DoNotCache=game:\FlashMovies\PlasmiNow.swf
; DoNotCache=game:\FlashMovies\ProgressBar.swf
DoNotCache=game:\FlashMovies\sharedlibrary.swf
DoNotCache=game:\FlashMovies\Warning.swf
;;========================================================================
;;========================================================================
part 4
[Core.System]
PurgeCacheDays=30
SavePath=SaveGames
MemoryPath=MEMORY\CurrentGame
CachePath=..\Cache
CacheExt=.bxx
Paths=*.u
Paths=../Engine/*.pkg
Paths=../Engine/*.hka
Paths=../System/*.u
Paths=../Maps/*.unr
Paths=../Maps/*.bsm
Paths=../Maps/Maps_Working/*.unr
Paths=../Maps/Maps_Working/*.bsm
Paths=../Art/*.pkg
Paths=../Art/Characters/*.pkg
Paths=../Art/Game/*.pkg
Paths=../Art/Level/*.pkg
Paths=../Art/UI/*.pkg
Paths=../Art/Weapons/*.pkg
Paths=../Classes/*.pkg
Paths=../BinkMovies/*.bik
Paths=../Art/*.hka
Paths=../Art/Characters/*.hka
Paths=../Art/Game/*.hka
Paths=../Art/Level/*.hka
Paths=../Art/UI/*.hka
Paths=../Art/Weapons/*.hka
Paths=../Animations/*.pkg
Paths=../Art/*.ukx
Paths=../Art/Characters/*.ukx
Paths=../Art/Game/*.ukx
Paths=../Art/Level/*.ukx
Paths=../Art/UI/*.ukx
Paths=../Art/Weapons/*.ukx
Paths=../Textures/*.utx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../Saves/*.uvx
Paths=../Classes/*.u
Paths=../Classes/*.pkg
Paths=../System/*.u
Paths=../Prefabs/*.pkg
Paths=../Test/Art/*.pkg
Paths=../Test/Art/Characters/*.pkg
Paths=../Test/Art/Game/*.pkg
Paths=../Test/Art/Level/*.pkg
Paths=../Test/Art/UI/*.pkg
Paths=../Test/Art/Weapons/*.pkg
Paths=../Test/Maps/*.bsm
Paths=../Test/Maps/*.unr
Paths=../Test/Maps/Performance/*.unr
Paths=../Test/Maps/Components/*.bsm
Paths=../Test/Maps/AITestMaps/*.bsm
Paths=../Test/Textures/*.utx
Paths=../Test/Textures/*.pkg
Paths=../Test/StaticMeshes/*.usx
Paths=../Test/StaticMeshes/*.pkg
Paths=../Test/Animations/*.ukx
Paths=../Test/Animations/*.pkg
Paths=../Test/Sounds/*.uax
Paths=../Test/Sounds/*.umx
Paths=../Test/Sounds/*.pkg
Paths=../Test/Classes/*.u
Paths=../Test/Classes/*.pkg
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevNetTrafficRPC
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevAssert
;Suppress=WindowedMode
Suppress=Log
Suppress=ScriptLog

[PerformanceLimits]
InitialDelaySeconds=5
SpikeLimit=75

[XenonPerformanceLimits]
Core.Log (native)=0.3
Core.Logs (script)=0.5
Engine.MainGameUpdate=33
Engine.ActorTick=15
Engine.Move=6
Engine.Particles (All)=6
Engine.Particles (Active)=4
Engine.Flash Update=2.5
Render.Scene GPU=33
Render.Scene Render=33
Render.Particle Render=4
Render.Skinning=5
Render.Flash=4
Havok.TotalCycles=6
Core.String concat (script)=0.25

[PcPerformanceLimits]

[Engine.GameEngine]
EnableDevTools=False
CacheSizeMegs=32
UseSound=True
;ServerActors=IpDrv.UdpBeacon
;ServerActors=IpServer.UdpServerQuery
;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
;ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=IGEffectsSystem
ServerPackages=IGVisualEffectsSubsystem
ServerPackages=IGSoundEffectsSubsystem
ServerPackages=Editor
ServerPackages=UWindow
ServerPackages=VengeanceShared
ServerPackages=UnrealEd
;ServerPackages=IpDrv
ServerPackages=UDebugMenu
ServerPackages=Tyrion
ServerPackages=Scripting
ServerPackages=ShockGame
ServerPackages=ShockAI
part 5
[WinDrv.WindowsClient]
WindowedViewportX=1024
WindowedViewportY=768
FullscreenViewportX=1920
FullscreenViewportY=1080
MenuViewportX=640
MenuViewportY=480
Brightness=0.500000
Contrast=0.500000
Gamma=1.000000
UseJoystick=False
UseController=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=60.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=Normal
NoFractalAnim=False
ScaleHUDX=0.0
MouseYMultiplier=0.000000
MouseXMultiplier=0.000000
WindowedViewportYPosEditor=0
WindowedViewportXPosEditor=0
WindowedViewportYPos=0
WindowedViewportXPos=0

[XeDrv.XenonClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=640
FullscreenViewportY=480
MenuViewportX=640
MenuViewportY=480
Brightness=0.525
Contrast=0.425
Gamma=1.0
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=60.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=True
TextureDetailInterface=UltraHigh
TextureDetailTerrain=UltraHigh
TextureDetailWeaponSkin=UltraHigh
TextureDetailPlayerSkin=UltraHigh
TextureDetailWorld=UltraHigh
TextureDetailRenderMap=UltraHigh
TextureDetailLightmap=UltraHigh
NoFractalAnim=False
ScaleHUDX=0.0

[DurangoDrv.DurangoClient]
WindowedViewportX=1920
WindowedViewportY=1080
FullscreenViewportX=1920
FullscreenViewportY=1080
MenuViewportX=1920
MenuViewportY=1080
Brightness=0.525
Contrast=0.425
Gamma=1.0
UseJoystick=True
CaptureMouse=False
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=60.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=True
TextureDetailInterface=UltraHigh
TextureDetailTerrain=UltraHigh
TextureDetailWeaponSkin=UltraHigh
TextureDetailPlayerSkin=UltraHigh
TextureDetailWorld=UltraHigh
TextureDetailRenderMap=UltraHigh
TextureDetailLightmap=UltraHigh
NoFractalAnim=False
ScaleHUDX=0.0

[OrbisDrv.OrbisClient]
WindowedViewportX=1920
WindowedViewportY=1080
FullscreenViewportX=1920
FullscreenViewportY=1080
MenuViewportX=1920
MenuViewportY=1080
Brightness=0.525
Contrast=0.425
Gamma=1.0
UseJoystick=True
CaptureMouse=False
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=60.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=True
TextureDetailInterface=UltraHigh
TextureDetailTerrain=UltraHigh
TextureDetailWeaponSkin=UltraHigh
TextureDetailPlayerSkin=UltraHigh
TextureDetailWorld=UltraHigh
TextureDetailRenderMap=UltraHigh
TextureDetailLightmap=UltraHigh
NoFractalAnim=False
ScaleHUDX=0.0
part 6
[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=20000

[ALAudio.ALAudioSubsystem]
UseEAX=True
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=32
MusicVolume=0.3
AmbientVolume=0.6
SoundVolume=0.6
VoiceVolume=1.0
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
StreamingSoundFudgeFactor=0.375

[FMODAudio.FMODAudioSubsystem]
MaxChannels=128
MaxStreams=8
StreamBufferSize=256

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False

[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

[Engine.DemoRecDriver]
DemoSpectatorClass=Engine.CHSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60

[Engine.GameReplicationInfo]
ServerName=Bioshock Server
ShortName=Bioshock Server

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0

[IpServer.UdpServerQuery]
GameName=ut

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut

[GNMDrv.RenderDeviceGNM]
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=False
DesiredRefreshRate=144
UseVSync=True
LevelOfAnisotropy=16
TesselationFactor=1.0
CheckForOverflow=False
BatchRenderFlash=True

[D3DDrv.D3DRenderDevice]
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=False
DesiredRefreshRate=144
UseVSync=True
LevelOfAnisotropy=16
TesselationFactor=1.0
CheckForOverflow=False
BatchRenderFlash=True
DetailTextures=False
part 7
[D3DDrv10.D3DRenderDevice10]
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
UseHighDetailShadowMaps=True
AdapterNumber=-1
ReduceMouseLag=False
DesiredRefreshRate=144
UseVSync=True
LevelOfAnisotropy=16
TesselationFactor=1.0
CheckForOverflow=False
BatchRenderFlash=True

[D3DDrv11.D3DRenderDevice11]
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=False
DesiredRefreshRate=144
UseVSync=True
LevelOfAnisotropy=16
TesselationFactor=1.0
CheckForOverflow=False
BatchRenderFlash=True

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=5.625,Yaw=5.625,Roll=5.625)
GameCommandLine=-log
FovAngleDegrees=75.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
UseActorRotationGizmo=True
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=FMODAudio
EditPackages=IGEffectsSystem
EditPackages=IGVisualEffectsSubsystem
EditPackages=IGSoundEffectsSubsystem
EditPackages=Editor
EditPackages=UWindow
EditPackages=VengeanceShared
EditPackages=UnrealEd
; EditPackages=IpDrv
EditPackages=UDebugMenu
EditPackages=Scripting
EditPackages=Tyrion
EditPackages=ShockGame
EditPackages=ShockAI
EditPackages=IGModEffectsSubsystem
EditorAutoLoadPackages=ShockAIClasses
EditorAutoLoadPackages=ShockDesignerClasses
EditorAutoLoadPackages=Doors
EditorAutoLoadPackages=AnimatedDecorClasses
EditorAutoLoadPackages=Prefabs
EditorAutoLoadPackages=Gen_Physics
EditorAutoLoadPackages=NonPhysicalReactiveObjects
TexturePackageExt=pkg
StaticMeshPackageExt=pkg
AudioPackageExt=pkg
AnimationPackageExt=pkg
MusicPackageExt=pkg
PrefabPackageExt=pkg
ClassPackageExt=pkg
LocalizablePackageExt=*.u
LocalizablePackageExt=*.pkg
LocalizablePackageExt=*.utx
LocalizableLevelExt=*.bsm

[WindowPositions]
GameLog=(X=7,Y=517,XL=642,YL=294)
ScriptLog=(X=848,Y=4,XL=527,YL=296)

[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True

[UMenu.UMenuMenuBar]
ShowHelp=True
GameUMenuDefault=UTMenu.UTGameMenu
MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
OptionsUMenuDefault=UTMenu.UTOptionsMenu

[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium

[Engine.Console]
ConsoleKey=9
DisableAutoCompletion=false
DefineOwnDictionary=false
ExtraDictionaryEntry=Quit
ExtraDictionaryEntry=editactor
ExtraDictionaryEntry=editclass
ExtraDictionaryEntry=editobject
ExtraDictionaryEntry=rmode
ExtraDictionaryEntry=Recreation

[Compatibility]
RequireMinSpec=true

[SkipCalls]
;SkipCall=Assert
;SkipCall=Log

[Havok]
HavokNumThreads=2
RebuildMoppWhenMissingOrOld=1
part 8
[Engine.RenderConfig]
HDRSceneExpBias=-3
MaxSkeletalProjectorsPerActor=6
OffsetSkeletalProjectorRearFrustrumPlane=10.0
UseSoftwareAntiAliasing=True
EdgeDetectCutoff=0.002
EdgeBlurSize=0.5
StreamingVisibleWeight=10
StreamingDiffuseWeight=4
StreamingBSPWeight=1
StreamingEmissiveWeight=7
StreamingLightmapWeight=5
StreamingNormalmapWeight=1
StreamingDynamicLoadedWeight=10
StreamingDistanceScale=1000
HighDetailShaders=True
Shadows=True
RealTimeReflection=True
PostProcessing=False
HardwareOcclusion=True
UseRippleSystem=True
UseHighDetailSoftParticles=True
UseSpecCubeMap=True;
UseDistortion=True;
HorizontalFOVLock=True;
HorizontalFOVLockPS4=True;
HorizontalFOVLockXB1=True;
LevelOfAnisotropy=16;
UseFxaa=True;
UseVSync=True;
UseMultithreadedRendering=True;
RenderDetail=3

[ShockGame.ShockUserSettings]
HasPlasmidPack1=False
NeedToShowPlasmidAnnouncement=False
Brightness=500
Contrast=500
Gamma=0
VSync=True
DLC1_Combat_Easy_BestTimeInSeconds=0.000000
DLC1_Combat_Medium_BestTimeInSeconds=0.000000
DLC1_Combat_Hard_BestTimeInSeconds=0.000000
DLC1_Combat_Survivor_BestTimeInSeconds=0.000000
DLC1_Electric_BestTimeInSeconds=0.000000
DLC1_Decoy_BestTimeInSeconds=0.000000
bPlayedChallengeRoom=False
bViewedDLC1AvailableNow=False
LevelCompletionMask=0
TrialsCompletionMask=0
ControlSensitivity=CS_MEDIUM
MovementStick=MS_RIGHTTHUMBSTICK
AutoCenter=False
MasterVolume=100
Sensitivity=50
UseGamePlusData=False
GamePlusDataString=
InvertYAxis=False
MouseSensitivity=1.000000
Vibration=True
AutoAim=True
WantsXboxController=True
SpeakerMode=SM_5_1
SFXVolume=100
MusicVolume=100
VoVolume=100
bReverb=True
bEAXEnabled=True
GameDifficulty=GD_MEDIUM
AdaptiveTraining=True
DialogSubtitles=False
ArtSubtitles=False
NoVitaChamber=False
QuestArrow=True
bShowShimmer=True
bHighlightFocussedItems=True
bGameWasFinished=False
bHorizontalFOVLock=True
bHasSaves=False
bMaintainUIScale=False
WelcomeDeveloperFilm=True
MedicalDeveloperFilm=False
FisheriesDeveloperFilm=False
MarketDeveloperFilm=False
RecreationDeveloperFilm=False
HephaestusDeveloperFilm=False
RyanDeveloperFilm=False
SlumsDeveloperFilm=False
ScienceDeveloperFilm=False
GauntletDeveloperFilm=False
MouseIconScale=10
HorizontalFOV=100
MouseAcceleration=False
MouseSmoothing=False
SettingVersion=0