Rivals of Aether

Rivals of Aether

333 人が評価
Rivals of Smash: BATTLEFIELD
2
   
アワード
お気に入り
お気に入り
お気に入りから削除
ファイルサイズ
投稿日
8.332 MB
2020年4月5日 13時04分
1 項目の変更履歴 ( 表示 )

サブスクライブしてダウンロード
Rivals of Smash: BATTLEFIELD

解説
BATTLEFIELD, where all fighters begin their journey and prove their mettle descends into Rivals of Aether!

By subscribing to this custom stage, you:
+ get a faithful recreation of stage sizes and blast zones resized for RoA characters and launch distances
+ get a beautifully coloured and animated stage for matching aesthetics within the universe of RoA
+ get a non-looping music track under tournament rule settings for uninterrupted immersion
+ get a meticulously tested stage, ensuring correct interaction of recovery moves (i.e. Kragg)
+ support the original artist, and encourage updates and new custom stages from Bernal Studio







--Bernal Studio--



Art and Animation: @bernal_studio
Website: bernalstudio.com
Super Smash Bros. is property of Nintendo, HAL Laboratory, and Bandai Namco Studios. Created content is meant for not-for-profit, personal use only. Please support the official Super Smash Bros. titles and their related content.
11 件のコメント
Trimint123 2020年8月31日 23時57分 
@SinPie I pretty sure some maps in the workshop had a good idea of how to do it. Also, it doesn't require scripts at all.
Freya 2020年8月31日 20時51分 
@Triming123 Could you elaborate on that please? I made a custom stage of "Cave Story" before the implementation of scripts and I think the songs would sound better if they had the original loop intro.

PS: How can you claim to be a casual while featuring a master piece like Touhou Luna Nights in your profile?
Trimint123 2020年8月31日 20時05分 
Well, now it's possible to add intro with looping now by add "music_loop_intro" on it. I think you need to update that.
Angel Romario 2020年7月16日 17時02分 
i think the other vershion is unlisted since i think they are trying to make it togeter for the basic and ather stage mecanic. :Sparkk:
Freya 2020年7月9日 6時59分 
Was the other version unlisted? I can no longer see it when I check your workshop page, only when I check my subscribed items.
Qazzquimby. 2020年6月2日 13時42分 
Oh I see! That is very nice. Maybe it should be reworded so that people like me understand the intention. Thanks for the stages.
bernal studio  [作成者] 2020年6月1日 21時22分 
The length of the audio track is the length of a match with tournament mode enabled (8:00 min), You won't hear the audio track intro in the middle of a match.
Qazzquimby. 2020年5月31日 23時04分 
"+ get a non-looping music track under tournament rule settings for uninterrupted immersion"
I don't follow this. Music not looping is less immersive(?) The music is somehow set in tournament rules?
bernal studio  [作成者] 2020年5月18日 16時35分 
Yup, that's in the works. I'll likely continue to update only one of them in the future.
VoidBaroness 2020年5月15日 8時09分 
with the new update, you could combine this with the other original version. Just saying