Rivals of Aether

Rivals of Aether

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Rivals of Smash: BATTLEFIELD
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8.332 MB
5 apr 2020 om 13:04
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Rivals of Smash: BATTLEFIELD

Omschrijving
BATTLEFIELD, where all fighters begin their journey and prove their mettle descends into Rivals of Aether!

By subscribing to this custom stage, you:
+ get a faithful recreation of stage sizes and blast zones resized for RoA characters and launch distances
+ get a beautifully coloured and animated stage for matching aesthetics within the universe of RoA
+ get a non-looping music track under tournament rule settings for uninterrupted immersion
+ get a meticulously tested stage, ensuring correct interaction of recovery moves (i.e. Kragg)
+ support the original artist, and encourage updates and new custom stages from Bernal Studio







--Bernal Studio--



Art and Animation: @bernal_studio
Website: bernalstudio.com
Super Smash Bros. is property of Nintendo, HAL Laboratory, and Bandai Namco Studios. Created content is meant for not-for-profit, personal use only. Please support the official Super Smash Bros. titles and their related content.
11 opmerkingen
Trimint123 31 aug 2020 om 23:57 
@SinPie I pretty sure some maps in the workshop had a good idea of how to do it. Also, it doesn't require scripts at all.
Freya 31 aug 2020 om 20:51 
@Triming123 Could you elaborate on that please? I made a custom stage of "Cave Story" before the implementation of scripts and I think the songs would sound better if they had the original loop intro.

PS: How can you claim to be a casual while featuring a master piece like Touhou Luna Nights in your profile?
Trimint123 31 aug 2020 om 20:05 
Well, now it's possible to add intro with looping now by add "music_loop_intro" on it. I think you need to update that.
Angel Romario 16 jul 2020 om 17:02 
i think the other vershion is unlisted since i think they are trying to make it togeter for the basic and ather stage mecanic. :Sparkk:
Freya 9 jul 2020 om 6:59 
Was the other version unlisted? I can no longer see it when I check your workshop page, only when I check my subscribed items.
Qazzquimby. 2 jun 2020 om 13:42 
Oh I see! That is very nice. Maybe it should be reworded so that people like me understand the intention. Thanks for the stages.
bernal studio  [auteur] 1 jun 2020 om 21:22 
The length of the audio track is the length of a match with tournament mode enabled (8:00 min), You won't hear the audio track intro in the middle of a match.
Qazzquimby. 31 mei 2020 om 23:04 
"+ get a non-looping music track under tournament rule settings for uninterrupted immersion"
I don't follow this. Music not looping is less immersive(?) The music is somehow set in tournament rules?
bernal studio  [auteur] 18 mei 2020 om 16:35 
Yup, that's in the works. I'll likely continue to update only one of them in the future.
VoidBaroness 15 mei 2020 om 8:09 
with the new update, you could combine this with the other original version. Just saying