Sid Meier's Civilization VI

Sid Meier's Civilization VI

63 betyg
Nazca Rework
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Filstorlek
Lades upp
6.617 KB
29 mar, 2020 @ 14:34
1 ändringsnotis ( visa )

Abonnera för att ladda ner
Nazca Rework

Beskrivning
Overview
Reworks the unique improvement of the Nazca city-state. Now, the Nazca Lines are called "Geoglyphs" and are workable. However, you may only build one per city.

Effects
  • Renamed to "Geoglyph"
  • +1 Faith and +1 Food.
  • +1 Faith and +1 Food to adjacent tiles.
  • +1 Production to adjacent tiles upon unlocking the Apprenticeship technology.
  • Can be worked, but may only build one per city.
  • Built on Desert or Plains.

Credits
p0kiehl SQL, text
8 kommentarer
jkassavetis 26 sep, 2024 @ 20:15 
I was unable to build them the last time I played.
lfelps 29 apr, 2021 @ 6:55 
@MasterOfGrey "Built on Desert or Plains"
MasterOfGrey 24 jun, 2020 @ 23:47 
Given that they’re desert only and desert cities tend to be running with a lot of tile space that has few uses; could this be changed to be just, not adjacent to each other, instead of 1 per city? (Or maybe like a 2 per city limit instead?)
Baxargyu 6 maj, 2020 @ 20:58 
Nazca lines were great but supposed to boost other tiles, for example 3 of them next to dead sea natural wonder is amazing. With this mod you can't build more than one tho.
Rootimus 31 mar, 2020 @ 10:04 
This will definitely make Nazca more useful - I can't remember the last time I built their tile improvement because of losing that tile. Thank-you!
TrappedSettler 30 mar, 2020 @ 19:14 
Thanks. The devs were terrible at researching and naming things.
Gedemo 30 mar, 2020 @ 1:47 
Hi! it's really a good idea to rename the nazca lines. what do you think of the idea of ​​also changing the name of the city to Cahuachi? (Ditto for Rapanui which could be renamed Orongo or Hangaroa)
Amondin 29 mar, 2020 @ 16:23 
Nazca Lines weren't very good. Noice.