Stellaris

Stellaris

299 betyg
(Legacy) Upper Limits V2.6+
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Filstorlek
Lades upp
Uppdaterades
3.105 MB
21 mar, 2020 @ 19:20
29 mar, 2020 @ 6:49
6 ändringsnotiser ( visa )

Abonnera för att ladda ner
(Legacy) Upper Limits V2.6+

Beskrivning
This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more!


Currently only in english!

Thanks for checking this mod out!

Mod thumbnail by Oskar Woinski! I don't own his work, but, it might be ok as long as I credit him.



This mod replaces 1 text file from vanilla.
02_scripted_variables_component_cost

This shouldn't effect things much as this only changes the component cost. This is a rescale since the vanilla is very messy.

For those who has more question and things to talk about my mod.
[discord.gg]
There, you can find my channel and you can talk there.
Also, big thanks to the people in that Discord Server. ^.^

[www.patreon.com]

Localization Translators :
AngelRedX3 (French)
Тупа ded inside (Russian)

If you would like to translate my mod, feel free to add me and message me about it.

Current Version: Upper Limits V2.7+
Populära diskussioner Visa alla (1)
10
9 maj, 2020 @ 16:47
KLISTRAD: Bug Fixing and Discovery
Guluere
119 kommentarer
Guluere  [skapare] 7 mar, 2021 @ 0:59 
This is a very old version of the mod, the current version is 2.8+
Hlalakar 6 mar, 2021 @ 23:59 
I want to second an earlier suggestion. I would love to see a list of the techs so I know if it work well with my current mods balance wise.
Pitlos Tails 13 maj, 2020 @ 12:08 
oi mate just for referance its legacy
Guluere  [skapare] 12 maj, 2020 @ 3:04 
Hello, the mod has been updated for V2.7 of Stellaris.
Current Version: Upper Limits V2.7+
cuddlekitten42 7 maj, 2020 @ 22:04 
the AI interacts with the galactic market, so ridiculous surpluses on a high mineral world would still be useful elsewhere for example
running mono-resource worlds helps since the AI might actually try to stack buffs with glavius, like mining/generator world
Guluere  [skapare] 30 apr, 2020 @ 14:15 
Yes
TurtleShroom 30 apr, 2020 @ 13:13 
Indeed, which is why I am curious as to why they spam your buildings in those surpluses. Is your Mod compatible with the Glavius AI Mod?
Guluere  [skapare] 30 apr, 2020 @ 12:46 
I don't see the problem here, if the AI is running surpluses, this means that they are doing well.
TurtleShroom 30 apr, 2020 @ 12:44 
The simplest explanation is that the AI spams it in multiple slots even when running huge surpluses.
Guluere  [skapare] 30 apr, 2020 @ 12:37 
Can you use the bug fixing and discovery discussion and be more specific?
Like, what empire is that AI, this usually comes down to the weight I gave to it, but I need more info like, if the AI is okay with it like that or not/what the actual problem is, it's pretty normal and actually makes sense to specialize a planet.