Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
-Map renamed to jump_infernal_b4.
-Fixed skybox
-Added ammo and health regeneration. Use "hurtme -999999" for hard+ stages.
-Buffed the extreme jump
-Nerfed / Buffed some jumps on the Detonator stage
-Detonator course's first jump is no longer possible with the Powerjack
-Scorch course was nerfed a bit
-Buffed Endurance course into oblivion. Now it becomes more and more difficult the more you progress.
-Last jump of the Endurance course was made to be almost pixel-perfect.
-Nerfed medium stage a bit
-Nerfed easy stage severely
-Buffed one jump of the hard stage
-Easy stage no longer requires usage of the Detonator
-Placed some teleports at more reasonable places
-Spawn is a bit prettier
-Fixed overlapping textures
-Added a lovely sign for the gods of RNG
-Added an arrow for a Detonator jump to avoid confusion
-Added teleports to places you can't go back from
-Fixed some uneven portals
-Added spectator cameras
-Optimizations
Hammer crashes: 3
Great map btw! Ill give more feedback once i finish it