Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Warrior: "Bide" can cleave, i.e. spears & greatswords hit all targets in reach.
Gladiator: "Hurl Weapon" works best around axes, hammers and spears. Spears for accuracy, hammers for damage, axes for the in-between. Ice weapons get -1 throw range but hit 30% harder; Fire weapons are more 2%-4% accurate; Lightning & Wind weapons hit 10% harder.
Berserker: "Frenzy" does not cleave. If an ability can't cleave, then spears & flails keep their reach.
Breaker: its abilities does not cleave.
Blade: "Perfect Strike" will cleave.
Krakenslayer: "Arc Lance" does not cleave.
Scout: "Trip Up" does not cleave.
Rogue: Abilities will cleave, but Poison & Blind status effects do not.
Bombardier: Your remote bombs are invisible to enemies.
Spell Archon: Abilities do not cleave.
Ranger: "Double Tap" will cleave, but Enchantments, Trigger attachments and salves will not. "Team Player" passive does not affect those three, either.
Defiler: "Viral" (and Viral Necklace) won't spread Silence and Blind from gags and blindfolds.
Warpblade: The enemy never accounts for you using Gate: Shift to reach them.