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Warrior: "Bide" can cleave, i.e. spears & greatswords hit all targets in reach.
Gladiator: "Hurl Weapon" works best around axes, hammers and spears. Spears for accuracy, hammers for damage, axes for the in-between. Ice weapons get -1 throw range but hit 30% harder; Fire weapons are more 2%-4% accurate; Lightning & Wind weapons hit 10% harder.
Berserker: "Frenzy" does not cleave. If an ability can't cleave, then spears & flails keep their reach.
Breaker: its abilities does not cleave.
Blade: "Perfect Strike" will cleave.
Krakenslayer: "Arc Lance" does not cleave.
Scout: "Trip Up" does not cleave.
Rogue: Abilities will cleave, but Poison & Blind status effects do not.
Bombardier: Your remote bombs are invisible to enemies.
Spell Archon: Abilities do not cleave.
Ranger: "Double Tap" will cleave, but Enchantments, Trigger attachments and salves will not. "Team Player" passive does not affect those three, either.
Defiler: "Viral" (and Viral Necklace) won't spread Silence and Blind from gags and blindfolds.
Warpblade: The enemy never accounts for you using Gate: Shift to reach them.