Rivals of Aether

Rivals of Aether

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Roy (FireEmblem6)
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5.907 MB
7 mar, 2020 @ 17:13
17 aug, 2020 @ 1:49
9 ändringsnotiser ( visa )

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Roy (FireEmblem6)

I 1 samling av Sakai
ASDFG
316 artiklar
Beskrivning
The son of the Marquess of Pherae. After overcoming misfortunes, he quells the uprising at Bern and ends the war between humans and dragons.
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Thx to all who gave Roy a rating so far
Your feedback is always appreachiated
Feedback is not only welcome but necessary for me to improve
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Supports Kirby copy ability
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Credit:
The creator of Lyn: Kazun
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1912328762

Also check out kirby
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1868756032

For the sprites: Fir
https://www.spriters-resource.com/game_boy_advance/fireemblemthebindingblade/sheet/14170/

Populära diskussioner Visa alla (2)
9
12 jan, 2021 @ 21:12
Questions, critice and bugs
Sakai
7
26 jun, 2022 @ 9:20
Balance, Feedback and Suggestions
Sakai
36 kommentarer
Gengar Garland 10 apr, 2022 @ 7:28 
Please release a Roy DE with a much more detailed sprite there are some on Google that look amazing you could rig bro
WickedSynth 22 sep, 2021 @ 21:46 
definitely a satisfying character to play, though I dont get the whole UI stuff. It would be so much better with none of the ui stuff at the bottom and remove the red. Keep it consistent with the game naturally, or people will refuse to use this character. People want character that blend well into the game, the UI feels like a mod and its abit much. Also side special is a little weird. The rest is great.
Squidwidge 23 nov, 2020 @ 15:07 
This is a very polarizing character. On one hand, moves like the up special look spectacular and are very satisfying to use, but on the other hand, many of the animations jitter around like a sandbert skin, and the jab is a simple 1 frame animation. his side special looks so goofy with how he flies across the screen so far with no animation. Still, this is a satisfying character to play, and with some sprite work could really improve this character.
darakin22 5 sep, 2020 @ 20:10 
back, I got better at the game and so i came back to workshop to play roy, and i realized that jab is effected by the normal added end lag from correctly doing a parry. if you were to parry Clariens jab or c grab you are not effected, i think it should be buffed so that it works like clairens jab in that regaurd, and making so he has options to deal with parry
Sakai  [skapare] 17 aug, 2020 @ 1:53 
New update is out, thought it was just a small change overall i still hope you enjoy.

FSpecial nerfed
Skins added
Some Sprites fixed
Sakai  [skapare] 4 aug, 2020 @ 12:17 
My new Character; "Selene" is out !!!

So now i can focus on the long promised update for Roy,

Thanks for all the feedback so far, I will try my best to take your comments into consideration.
Coming soon.
RabidSolid 4 jul, 2020 @ 14:09 
I love this character, he is easily my most used character by far! He is a great change compared to the designs in smash, he has many kill confirms (nair > ftilt, dtilt > ustrong) which allows many ways to get a k.o. I like how almost all of his aerials aren't sword swings, they are strikes instead, quick short attacks to combo opponents without losing many options. While the fire on the attacks seems like a little flair, it makes Roy more balanced, if he didn't have this way of dealing damage, his combos would make him to o.p, and make it hard for the opponent. But, idk, i guess I'm going to deep into this, also... PLEASE DONT CHANGE THE F-AIR, IT IS MY FAVORITE TOOL FOR COMBOS, AND I WOULD HATE FOR IT TO CHANGE... please.
DッN 20 jun, 2020 @ 19:18 
This is so well done
Sakai  [skapare] 8 jun, 2020 @ 6:57 
Roy just reached 10,000 subscribers
Thx a lot guys,
I will try my best to improve and keep up with your feedback
darakin22 16 maj, 2020 @ 16:12 
ah ok i understand. You did great