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回報翻譯問題
#modding-chat is where we discuss most stuff about kuf tc modding.
Im not interested in making a CE script, especially since I never had to use Cheat Engine for Crusaders, except for EXP/Gold i needed in Barracks and im more about hard mods, that changes stuff to one thing no matter how many campaigns you start, than soft mods like Cheat Engine and Savegame modding, sorry.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2067720013
also the cheat engine has the tools to change the units to orcs to knights on any character you play as leading the group on any story mode as i said before, can't you upload some type of cheat engine script like how this person did it?
https://fearlessrevolution.com/viewtopic.php?t=11770
Savegame Modding is the best currently, as you can also change things like Equipment, stats from those and Models. Various things possible.
Memory Editing requires you to know coding
Interface Editing is hard coded, no way around that yet.
stg editing requires the know-how.
If you are interested, there is a Discord where modders like me talk about the games code. Savegame modding layout gets posted there pretty often and a tool seems to come out sooner or later for that.
the only way easier to change the units to other units from the other story modes such as changing orcs to knights, is by using the cheat engine. you or someone else should release a mod like how resident evil 5 has it which is called ultimate trainer when you can change stuff without having to deal with confusion coding.
by the way i don't own the game on here, its on my other account.