XCOM 2
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Vektor Rifle Armor Crit Bonus
   
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6 mrt 2020 om 23:14
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Vektor Rifle Armor Crit Bonus

Omschrijving
Part of a complete weapons overhaul to make all weapon types feel unique and lend to their own tactical advantages.
Download the Custom Weapon Stats Overhaul Mod here:
Custom Weapon and Armor Stats Overhaul

Gives Vektor Rifles a bonus crit chance based on amount of armor the target has, to complement its new function as the go to Anti Armor alternative gun.

All stats such as Crit Percent and Damage bonus per point of armor are configurable in the INI files.
You can now also swap this ability to other weapon categories if you wish. Do not put more than 1 weapon category in the config or it'll probably break.

Applies ability to all weaponcat 'vektor_rifle', modded in weapons included.

War Of The Chosen Compatible. Will not break any mod as its just an additional ability.

Credit to Favid's Perk Pack, Iridar, Shiremct and DerBK's mods for learning how to mod by reverse engineering your methods.
Feel free to use any of the contents for your own modding purposes.

My seventh mod upload. More mods to come. Feedback appreciated.
8 opmerkingen
Jestimac 10 mrt 2020 om 10:19 
@ Joul Hello. You may want to have a look at the cannon deploy mod. I believe it is not working as intended. I poste a comment there.
PuffinMuffin  [auteur] 9 mrt 2020 om 22:32 
@tims4given

In the config folder. Just open with text and make the changes. =)

@Lidiaz
I have no idea, but as it just adds an ability to the vektor_rifle weapon category and doesn't revamp anything else, I assume it should work fine!
Lidiaz 9 mrt 2020 om 12:16 
does this work with RPGO ? Because I know it changes some weapon mechanics, but the changes are pretty light
tims4given 9 mrt 2020 om 9:31 
I'm intrigued. Exactly where would I look to change the category to cannon?
Star¤Dagger 8 mrt 2020 om 14:38 
Vektors just need their dmg multiplied by two. thanks for the mod though.
PuffinMuffin  [auteur] 8 mrt 2020 om 3:59 
@Hellcry
Yep works fine without that mod, its that mod that uses this for their complete overhaul.

@Valvatorez
Weapon category for cannons would be "cannon". For Spark Rifles should be "sparkrifle"
Feel free to swap out the weapon category to the one you prefer!
hellcry 7 mrt 2020 om 9:42 
this works without "Custom Weapon and Armor Stats Overhaul" ?
Valvatorez(Cox Cable = awful ISP 7 mrt 2020 om 7:38 
Imo this would probably be better on Cannons and Spark Rifles. Can't try that now because my current run is bugged but not unplaylible yet.