Divinity: Original Sin 2

Divinity: Original Sin 2

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Consumables Give Empty Bottles - DE
   
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Type: Add-on
Game Mode: Story, GM, Arena
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7.867 MB
6. mar. 2020 kl. 18:15
28. maj 2020 kl. 11:24
2 ændringsbemærkninger ( vis )

Abonner for at downloade
Consumables Give Empty Bottles - DE

Beskrivelse
Based on SimranZenrov's Workshop mod "Potions Give Empty Bottles - DE", this mod gives back empty containers based on the consumable used and will give multiple if a size larger than minor is consumed for potions and poisons (Based on the amount of bottles it would take to craft said size, since different sized empty containers don't really exist). If the base item didn't give a container from their mod, it doesn't in this either.
11 kommentarer
Apples_mmmmmmmm  [ophavsmand] 25. dec. 2023 kl. 13:58 
IIRC, it doesn't need SimranZenov's mod at all.
abel1717 25. dec. 2023 kl. 13:51 
is this intended to complement SimranZenrov's (like I must install both) or replace it?
Psixi 29. sep. 2021 kl. 19:13 
it works on everything but honey jars, probably oversight cuz no one would think of consuming them since you can only get a limited amount of em and they are used for charm arrowheads
Apples_mmmmmmmm  [ophavsmand] 29. sep. 2021 kl. 17:29 
It should be the variations of potions and poisons IIRC. It's been quite a while though, and without a quick way for me to check, I can't recall if it touches any other consumable containers.
bidiguilo 29. sep. 2021 kl. 10:31 
what consumables does this affect?
Psixi 21. juli 2021 kl. 16:28 
I take it back. If you consume a honey jar, you will not get the jar back. That is the default behaviour. It will consume the jar like a potion.
Psixi 21. juli 2021 kl. 14:16 
Does this return empty honey jars? :)
Apples_mmmmmmmm  [ophavsmand] 29. maj 2020 kl. 17:53 
Sure thing. Hope it works for ya.
churtanov 28. maj 2020 kl. 11:44 
Appreciate you doing that. :winter2019happyyul:
Apples_mmmmmmmm  [ophavsmand] 28. maj 2020 kl. 11:26 
I just updated it, and it may work for Arena and GM now, but I don't use either of the modes so it's untested. If it still doesn't work I unfortunately don't know what modifications I would need to make.