Arma 3
Otillräckligt med betyg
[DG 1-1] Degenerate Core
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Data Type: Mod
Mod Type: Mechanics
Filstorlek
Lades upp
Uppdaterades
107.722 KB
6 mar, 2020 @ 6:14
9 okt, 2020 @ 13:56
7 ändringsnotiser ( visa )

Abonnera för att ladda ner
[DG 1-1] Degenerate Core

I 1 samling av CannonFodderMK4
Degenerate Custom Mods
6 artiklar
Beskrivning
What is Degenerate Core?
Degenerate Core is a dependency for any Degenerate Customs and Degenerate Mission mods. The Core files allow the following features that can be freely implemented by any other mod author into their mod:

  • DG1_fnc_randomKit: Used in Customs and Missions - Allows randomised equipment on infantry units, see function sqf for full guide.
  • DG1_fnc_randomiseUnits: Used in Missions - Allows vanilla units to have randomised kit to help reduce amount of mods needed, guide still being made.
  • DG1_fnc_triggerSpawn: Used in Missions - Allows large numbers of patrols to exist on the map without impacting framerate, see function sqf for full guide or video tutorial found above.
  • DG1_fnc_baseStore: Used in Missions - Allows large numbers of troops to be placed in garrison around the map without impacting framerate, guide still being made.
  • DG1_fnc_defaultRange: Currently sets all default ranges used in above scripts to 1000m however this is planned to be modifiable by the end user of a mission

Github: https://github.com/CannonFodderMK4/A3-DG1_Core

Mods currently using this:
[DG 1-1] Degenerate Customs - OPTRE: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1792911644
[DG 1-1] Degenerate Customs - TIOW: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2172682285
Populära diskussioner Visa alla (1)
0
12 mar, 2020 @ 20:30
Bug Tracker
CannonFodderMK4