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Prosthetic Combat Framework
   
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Mod, 1.2, 1.3
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129.367 KB
1 mar, 2020 @ 2:52
24 jul, 2021 @ 3:10
8 ändringsnotiser ( visa )

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Prosthetic Combat Framework

Beskrivning
WIP

this is currently only a port to 1.1 and 1.2
might rewrite this at some point in the future (when i'm done with MSE)
This is a library, it does nothing by itself.


Credit goes to IndoOreno https://github.com/IndoOreno/ProstheticCombatFramework, I just didn't want to see it die.

(CurrentRepo)https://github.com/JonM0/Prosthetic-Combat-Framework---Revived
33 kommentarer
Mlie 4 okt, 2024 @ 11:40 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3342968560
Hope it helps anyone!
delta23 23 nov, 2022 @ 3:36 
up?
Ralathar44 2 nov, 2022 @ 18:30 
1.4 when you get a chance :)
bearhiderug 24 feb, 2022 @ 22:59 
The convert action still works.
The mod still works.
You just have to manualy stop the conversion
=/
I can take it, untill fixed.
So do not think the mod is not working, bc it is.
Valikdu 25 sep, 2021 @ 17:07 
What they said, targeted ideology abilties like Convert are broken
plantman 24 sep, 2021 @ 16:12 
i am also have the ideology power problem as well
trapbuilder2 27 jul, 2021 @ 7:51 
Can confirm the ideology power issues, removing this mod allows them to function as normal
Maximusfive 27 jul, 2021 @ 6:26 
Having the same issue as Xeldren, Kollege, and Nekuromu. I think its safe to say theres something borked.
Mr. Nekuromu 26 jul, 2021 @ 22:20 
I haven't had them actually attack, but I have noticed when they are in close proximity it will work as intended but seems to have a broken cool down so it'll just keep doing the action. (Convert over and over for example)
Kollege X 26 jul, 2021 @ 2:31 
@Xeldren can confirm. They not only say they are attacking but if they carry a ranged weapon and the target is in range they actually do so.