PAYDAY 2

PAYDAY 2

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Gunpowder Glory achievement guide
By _galaxy
Tips and strategies on how to get the "Gunpowder Glory" achievement in payday 2
   
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Objective and Requirements
Outside the bank and in front of the church, there is a park with a fountain in the middle. Your objective is to not let any cops inside that area while completing the heist.

"Vlad's surprise" on preplanning is a requirement. One must not enter the bank before that van triggers the alarm, otherwise it will not count.

Image of the park:


The achievement is similiar to the diamond bank heist and the park escape heist in terms of objectives, and the same strategies may apply. Just follow along and you will be fine.
General Strategy
Besides taking the obligatory "Vlad's Surprise" from preplanning, the sniper and zipline (as the truck doesn't work in loud) will help a ton here.

Make sure to have a full team for this one: 3 people will stay defending and one will do the heist by himself.


The 3 people defending will have one guy with a full skilltree of sentries, while the others (even the guy soloing the heist can bring if he wants) bring ammo bags. One of the teammates defending will bring a rocket launcher to deal with the Turrets, and this is crucial as he can kill the sentries. Around the middle of the heist the Turrets won't spawn anymore so you don't have to worry about them.


For builds, Anarchy is the best for this since it's very hard for a overkill enemy to take you down. The other teammates could bring inspire in case the guy in the heist falls down (happened once on the video), but not necessary.


Sentry positioning is as follow: Cops spawn on the side where turrets spawn, so make so that 2 sentries are aiming there, and a sentry always aim at 2 stops. Try and make so the sentry stays in cover from the Turrets. AND KILL THE DOZERS! Your sentries might not take those in time and they run really fast.


And hold the fort! I'd try not bringing converts since I'm not sure those count towards the achievement. Achievement triggers when everyone enters the escape zone.

Below is a gameplay showing these in practice. The thing took 2 attempts because on the first attempt I ran out of ammo for the sentries near the end of the heist.

EDIT: Had a XXV tell me Jokers do not void the achievement. So you are safe to go I guess! But my gameplay video was without jokers, so altough these can help the sentries are still the way to go.
4 Comments
SadisticStick 4 Mar, 2020 @ 4:58am 
Good guide pal!
Ooboy 1 Mar, 2020 @ 12:35pm 
cool
_galaxy  [author] 29 Feb, 2020 @ 12:05pm 
I'll put that in the guide!
Ace Chungus 29 Feb, 2020 @ 12:00pm 
Good news: Jokers will not void the achievement