Total War: WARHAMMER II

Total War: WARHAMMER II

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Unit Caps for All - Mixu's Legendary Lords 1 patch
   
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26 feb, 2020 @ 2:55
12 sep, 2021 @ 1:57
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Unit Caps for All - Mixu's Legendary Lords 1 patch

I 1 samling av Vacuity
Unit Caps for All
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Applies the same unit cap system from Unit Caps For All to Mixu's majestic Legendary Lords 1 mod.

Please see the original mod entries for both mods for full details on what these mods do.

Please report all bugs for high priority fixes. Please report typos for low priority fixes and balance issues for consideration.
9 kommentarer
Vacuity  [skapare] 12 sep, 2021 @ 1:58 
Updated for new version of parent mod. Thanks to Warsmith Forrix for letting me know about the update with new units.
Feedback on balancing is welcome.
Warsmith Forrix 11 sep, 2021 @ 13:08 
A few units have been added that can be recruited by any empire faction that owns the landmark in Talabecland, and can also be recruited from the Shrine of Taal by the Talabecland faction as well. Thanks for making this mod btw!
Vacuity  [skapare] 27 jul, 2021 @ 20:44 
Update: Tweaked faction select screen info to appear in the lord's effects, rather than the faction's effects, in line with changes upcoming in parent UCfA mod. Mod is current to both parent mods.
Vacuity  [skapare] 16 jul, 2021 @ 1:52 
Updated to give Mixu's legendary lords bonus caps for appropriate units, in the same way that UCfA does for vanilla lords
Vacuity  [skapare] 16 jul, 2021 @ 1:01 
Updated for latest patch and version of Mixu's mod. Also, folded in new base caps feature from parent UCfA mod.
Smaug 5 jan, 2021 @ 2:16 
Thank you for making this.
Vacuity  [skapare] 8 dec, 2020 @ 6:28 
Update: No actual changes made, but checked that mod is correct for current versions of main game and parent mods.
Vacuity  [skapare] 28 maj, 2020 @ 8:28 
Update: Tweaks to caps and cap availability for one building.
Vacuity  [skapare] 22 maj, 2020 @ 7:26 
Updated for new patch. No actual changes made.