RimWorld

RimWorld

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VGP Garden Medicine
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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1.872 MB
25 feb, 2020 @ 5:40
20 aug @ 20:56
38 ändringsnotiser ( visa )

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VGP Garden Medicine

I 1 samling av dismarzero
Vegetable Garden Project 1.1
25 artiklar
Beskrivning
Garden Medicine (Does not require Vegetable Garden)

Adds new Medicines and Drugs.

-Flu Ez a drug for blocking flu.
-Ibuprofen a drug for reducing pain.
-Antibiotics for reducing the amount of time for being sick and prevents infections.
-De-Worm prevents Gut worms and Muscle parasites.
-Mecha-Gone prevents fibrous and sensory mechanites.

-Dandelion tea made from Dandelion clippings grown from patches.
The tea is a tribal style tea that boosts recovery and joy.



Make Neutroamine. Grow Neutro-Flowers to refine neutroamine from at the drug lab.

Hydroponic Ambrosia. Used in glitterworld medicine.
Make ultratech medicine.
Make Bandage kits. Used in make medicines.
Grow Tobacco and make Cigarillos.

Research Bulk recipes:
-Medicine kits
-Garden Medicines: Flu Ez, Ibuprofen, and Antibiotics.
-Penoxycyline, go-juice, flake, yayo, wake-up, and smokeleaf joints.


-latest Chinese translation, thanks to: bfmsc

i recommend :
Mod Medicine
For anyone wanting to use the band-aid kit as medicine.

Old versions of my mod:

I do keep the last stable version of each version of the game on my Nexus mods page. And 1.0 and older mod downloads can be found on my Dropbox / Forum / Nexus accounts.

Forum:
Forum Download Link[ludeon.com]
Dropbox 1.0 version
DropBox Download Link[www.dropbox.com]
Nexus mods:
Nexus Mods Download Link[www.nexusmods.com]
Steam News and Credits For my mods:
Vegetable Garden 1.0 / 1.1 Collection On Steam

Wanna support the mod? Buy me a Coffee! [ko-fi.com]

Please click on my Project page / collection above to see all credits for Art and Translations donated to the project!
Populära diskussioner Visa alla (1)
0
1 sep @ 15:41
Feature Request: Add to "Always Carry" in Assign Menu
Redstark Magnusson
260 kommentarer
mellanya_menilae 28 aug @ 13:54 
Found it. I am working in a window and it's pushed all the way off to the right. Didn't realise I had to scroll so far so I missed it. Thanks.
dismarzero  [skapare] 27 aug @ 16:43 
Clairelenia There a weird Windows bug that causes that once in a while.
dismarzero  [skapare] 27 aug @ 16:42 
Research under the VG tab?
mellanya_menilae 27 aug @ 4:56 
Hi, not sure why, but I can't seem to 'make' either De worm or Mecha Gone? I can make the others. They show up in the drugs assignment panel but the medical bench has no bill for them. Am I doing something wrong? I have had this mod for ever and miss the extra drugs.
Clairelenia 21 aug @ 11:17 
This mod caused a red warning cause it did not find "FruitRaw" in the "UI" folder ... The Folder name was written "Ui", small "i" and it caused this error =) changing the folder to "UI" fixxes the red error :D hope this helps
Zairya 21 aug @ 7:44 
Doesn't matter to me, personally. VGP sits in my modlist since... ye olden times so to say and I would be troubled if I play without it (which why i refuse to play the SdM challenge)
dismarzero  [skapare] 21 aug @ 6:44 
As of right now it is breaking older games and may need to be held back till I can Have someone check the coding or a new version comes out in a year or so lol
Zairya 20 aug @ 23:36 
Feedback to the planned feature:
I like the idea and will play around with it when it's in. I'm frequent user of Apothecary (scar cream/ aloe cream) to remove scars. The only "downside" your attempt has for me, is that you use industrial tech drug research to gate your drugs.
I'd be happy if I could get those new meds as quest rewards (looking at the housed refugees in particular)

Thank you for still improving your mods instead of just mainting them <3
为世间无名之人 20 aug @ 21:50 
The brain stimulator is an item of "EPOE Forked: Expanded Speculations and Organ Engineering Forked". I will go to their place to give feedback. Thank you for your reply.
dismarzero  [skapare] 20 aug @ 20:45 
Hmm let me revert the update and look more into this :P