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Rapporter et oversættelsesproblem









Ahhhh-...that was meant for a quest, but I couldn't get it to work the way I'd like. So it should be a mere atmospheric space, reminiscent to my previous playthrough having a thriving base there.
I've tested climbing up the steps to the garru shop. It was fine on my test. I've adjusted the building and windmill slightly lower, so that might fix the pathing. Let me know.
@Pode
Yay! Thanks for playing! I wouldn't say you did anything wrong, per se. If anything happens, it's now cannon in your game! Even if Yuna isn't recognized because she is just any other Greenllander and victim in the world of Kenshi, or it feels like the MOD was not played as anticipated, it is your RPG experience. I just tried to make a cool little city with some life to it. Also, FCS's dialogue-triggers are just pain. They don't work as well as I'd like, which resulted to me scrapping a lot of content.
Regenerate navmesh via f11 doesn't fix it.
It indicates that building is modified by this mod from shift + f12
Possible to take a look?