Transport Fever 2

Transport Fever 2

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Asset Mega Pack
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Building: Industry
Etiquetas: assets, buildings
Tamaño
Publicado el
Actualizado el
22.903 MB
7 FEB 2020 a las 10:28
9 MAR 2023 a las 15:10
26 notas sobre cambios ( ver )

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Asset Mega Pack

Descripción
This mod contains 1100+ original TPF2 in-game assets using existing models and textures. Some will be available via existing mods but this is intended to be a comprehensive collection of almost everything used in the game.

It includes:

- All Era A, B and C residential, commercial and industrial buildings
- Industry buildings
- Industrial chimneys (smoking and non-smoking)
- Industrial silos and tanks
- Cargo / freight (large and small)
- Containers
- Roof pieces - vents, fans, skylilghts
- Awnings
- Benches, chairs, tables and umbrellas
- Market stalls
- Miscellaneous small items
- Selected airport, rail and harbour assets
- Signs

Assets have a number of configuration options available to them:

1. Height adjustment in small increments from 0.3m to 0.9m above ground level. Further adjustment can be done using the < and > controls.

2. Width, Length and Height scaling. It is possible to increase the size of assets up to 125% of original size if needed.


Disclaimer: Download and use this mod at your own risk and as always, back up savegames and mods.


VERSION 2.0
===========
All assets without object collision. Identical separate mod uploaded with collision enabled.
Discusiones populares Ver todo (1)
1
18 JUL 2020 a las 3:55
Mega Asset pack Containers 2 produces game crash
mcanguish
155 comentarios
小辣鸡 31 JUL 2023 a las 8:05 
Thanks for the reply! Let me know if you need more debug info. The two missing models I mentioned are from "construction/asset/transport/water.con"
Quince99  [autor] 30 JUL 2023 a las 16:41 
I'll have a look and see how many files would need to be copied into the mod.
小辣鸡 30 JUL 2023 a las 9:27 
Looks like this happened before but the harbor warehouses from TpF1 are gone again (`station/harbor/cargo/cargo_main_building.mdl` and `station/harbor/cargo/cargo_small_building.mdl`). They were probably removed from vanilla files in the latest update. Is it possible to include their model files in the mod directly like `asset_crane_new.mdl` etc. Thank you!
Quince99  [autor] 7 ENE 2023 a las 14:37 
@Dangerosul - Thank you for your kind words and appreciative comments. The mod was not difficult to make, but was time consuming sorting the buildings/assets into various categories that would make sense.

The railway station buildings are made up of several constituent parts and could not be placed as individual components and would require a construction script for each side/main building. Then if you wanted to group them together, it would need the end sections removing for joining to other buildings... this then becomes very time-consuming when testing and whatever combinations or permutations I make, you can bet somebody would want something joined to something else that I hadn't made.
Dangerosul 7 ENE 2023 a las 13:50 
My good man, i cannot thank you enough for making this mega asset mod. It is my no 1 mod that i use when building custom industries with the Freestyle industry mod. Also placing all kinds of bits and bobs around buildings like containers and cargo to spice up the stations. Im a bit mad about detailing and making realistic looking stations and industries and this mod helps a lot!
It is SO good and it saves up space from using multiple other mods.

Any chance you will make the the rail station buildings as assets at some point?

I wish you all the best in life and have a great year!
stanislaw.polanski 7 ENE 2023 a las 4:31 
I found it! Thank you very much for sharing this mod for free. I believe it took a lot of time to create it. :-D
Quince99  [autor] 31 DIC 2022 a las 9:01 
Thank you - the excavator is in the Construction category under Miscellaneous Construction Items.
stanislaw.polanski 31 DIC 2022 a las 5:50 
This is fantastic job! Thank you so much! I can not find an excavator. :-(
WernerK 26 ABR 2022 a las 11:48 
It was UG's mistake. They will fix it in the next update. :steamhappy:
Quince99  [autor] 24 ABR 2022 a las 7:33 
That is quite possible. Once the update is universally rolled out in May, I shall reassess all my mods for compatibility and functionality. It may be that the harbour buildings will no longer be available.