Portal 2

Portal 2

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Confinement 26: Ring
   
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28 nov, 2013 @ 11:32
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Confinement 26: Ring

I 1 samling av camerson1313
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This one is more minimalistic about placing-portals-where-you-need.
8 kommentarer
skit_inventor 7 apr, 2024 @ 11:32 
2. The second faith plate leading to the vent that connects to blue's spawn. There is literally no reason as to why the players have to do these weird jumps to get to the vent. Just shift the plate with the portal ceiling slightly to the side and put a stairs below the vent. Or an elevator. Anything, not this freaking thing. Makes zero difference logic-wise while eliminating the unnecessary risk of getting sucked through the portal in the ceiling and killing yourself with the laser wall. Yeah, that happened to me, goodbye progress. We decided to just noclip to the moment before that instead of repeating the moves because it was so upsetting.

I hope the author finds my feedback useful and uses it to improve the level, because, as it stands in terms of intellectual difficulty, I like it. It's just these little things that are incredibly annoying and totally avoidable that I have a problem with. Cheers =)
skit_inventor 7 apr, 2024 @ 11:28 
Despite this being quite a decent (logic-wise) map, I'm downvoting it because of two things. Here they are in two parts because Steam doesn’t allow comments longer than 1000 symbols.

1. Mandatory suicide after getting the cube. Like come on, this could've been done much better, and the need to repeat everything from start to finish without significant changes doesn't add to the content, just makes it more tedious.
HotCatTrap 26 mar, 2023 @ 12:51 
Im to dump for this
Deputy Dog 25 okt, 2017 @ 2:51 
After our failure on #25 we were determined to complete this one. On to #27!
Frederich de Gruzière 11 jul, 2016 @ 7:09 
By far
Frederich de Gruzière 11 jul, 2016 @ 7:09 
The most hardcore cooperative room i've ever made
AgentFire 18 jan, 2014 @ 2:50 
Awesome one!!!