Executive Assault 2

Executive Assault 2

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Executive Assault 2 Codex
By Bobbanz
This codex is soon outdated with the new faction update coming in [REDACTED]. It has now been archived for historical purposes
This Codex is for the veterans and rookies of the game who have yet to learn the controls.
This guide will cover every unit and weapons the game has
   
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Information
I've created this guide cause i was bored and nobody else had done it.
I recommend using ctrl + f to search for whatever it is you are searching after.
I didn't do the cost for every weapon or system.
I'll update it if something changes or a new unit/weapon is added
Controls and You 101
Alright listen up Rookies! Cause I'm only gonna say this onces.

To control a unit enter your RTS mode by sitting in the chair. To sit in the chair you need to be near it and press the E Button, then you need to left click on a unit or if you can't see any units that probably means your in the outside view, press TAB to get inside your base then left click a unit or you could drag the left clicked mouse over multiple units to select more than one however this disables direct control until you select only one unit, once's you selected your unit press the button called Direct Control. It's the same for Ships.

If you have any other questions which this codex can't answer then ask them in the Discord channel.
Space Unit
Dauntless
Ingame info: "Smallest starship type with the ability to get to where is [sic] needed quickly"
Armour: Dauntless
Hull Rating: 600
Base cost without weapons: 200 Ironite
Cap cost: 1
Time to full construction: 2 minutes
Small Corvette
Ingame info: "Standard starship which forms the backbone of your fleet"
Armour: Small Corvette
Hull Rating: 1000
Base cost without weapons: 300 Ironite
Cap cost: 1
Time to full construction: 2 minutes
Frigate
Ingame info: "More advanced version of the Corvette with extra turrets"
Armour: Frigate
Hull Rating: 2000
Base cost without weapons: 500 Ironite
Cap cost: 2
Time to full construction: 2 minutes
Information satellite
Ingame info: "A simple way to see what is happening in other parts of the galaxy"
Armour: Information satellite
Hull Rating: 300
Base cost without weapons: 100 Ironite
Cap cost: 0
Time to full construction: 50 seconds
Additional notes: Unit can't carry weapons and seem to be only used to see what's going on in a system while fog of war is on.
Spy satelite [sic]
Ingame info: "Keeps an active connection to the star system it is in while disguised as an asteroid"
Armour: Spy satelite
Hull Rating: 300
Base cost without weapons: 200 Ironite
Cap cost: 0
Time to full construction: 1 minute
Additional notes: Unit can't carry weapons and seem to be only used to gain a permanent vision over a system.
Cruiser
Ingame info: "Medium sized ship"
Armour: Cruiser
Hull Rating: 6000
Base cost without weapons: 1300 Ironite
Cap cost: 3
Time to full construction: 3 minutes
Carrier
Ingame info: "Similar to the cruiser but carries a complement of fighters"
Armour: Carrier
Hull Rating: 7000
Base cost without weapons: 1700 Ironite
Cap cost: 4
Fighter capacity: 10 Fighters
Time to full construction: 3 minutes
Battlecruiser
Ingame info: "Large support ship"
Armour: Battlecruiser
Hull Rating: 12000
Base cost without weapons: 2500 Ironite
Cap cost: 4
Time to full construction: 4 minutes
Battleship (aka big boy)
Ingame info: "Giant capital class ship"
Armour: Battleship
Hull Rating: 20000
Base cost without weapons: 3500 Ironite
Cap cost: 5
Fighter capacity: 12 Fighters
Time to full construction: 3 minutes
Monolith constructor
Ingame info: "Deploys into the gigantic monolith ship"
Armour: Monolith Constructor
Hull Rating: 500
Base cost without weapons: 35000 Ironite
Cap cost: 1
Time to full construction: 2 minutes
Monolith (Aka Big Bertha)
Ingame info: Unknown
Armour: Monolith (Probably)
Hull Rating: 200000
Base cost without weapons: Nothing it's built using the monolith constructor
Cap cost: 8
Main weapon: Some kind of superweapon which will kill everything in the system except itself. Note this thing can be fired in your own system and it's not possible to stop it once's it's beginning to charge.
Time to full construction: Unknown but probably 2 minutes or more
Additional notes: Using this in multiplayer will get every player to team up against you
Defence Platform
Ingame info: "Deploys in space to act as a way defending an area" [sic]
Armour: Defence Platform
Hull Rating: 6000
Base cost without weapons: 500 Ironite
Cap cost: 0
Time to full construction: 2 minutes
Outpost - Mining
Ingame info: "A large mining outpost which can strip mine an entire sector and then sends back the goods in a cargo transport"
Armour: Outpost - Mining
Hull Rating: 2000
Base cost without weapons: 1000 Ironite
Cap cost: 1
Time to full construction: 2 minutes
Outpost - Research
Ingame info: "A key outpost used up [sic] upgrade your tech level giving you access to more high level technology. Deploying this outpost will instantly upgrade you to tech 2"
Armour: Outpost - Research
Hull Rating: 2000
Base cost without weapons: 500 Ironite
Cap cost: 1
Time to full construction: 2 minutes
Outpost - Defence
Ingame info: "A heavily armed outpost equipped with sector wide long range missiles"
Armour: Outpost - Defence
Hull Rating: 2000
Base cost without weapons: 1000 Ironite
Cap cost: 1
Time to full construction: 2 minutes
Mining Ship (Aka BEES)
Ingame info: "A basic ship designed to collect nearby resources for increased storage vs size it has very basic engines installed making it quite slow"
Armour: Mining Ship
Hull Rating: 1000
Base cost without weapons: 800 Ironite
Cap cost: 1
Time to full construction: 10 seconds
Cargo ship
Ingame info: "Used to transport goods from mining stations to your space station, usually no need to build unless you need more than one"
Armour: Cargo ship
Hull Rating: 1000
Base cost without weapons: 1500 Ironite
Cap cost: 1
Time to full construction: 10 seconds
Troop transport
Ingame info: "Used to ferry troops around"
Armour: Troop transport
Hull Rating: 1000
Base cost without weapons: 1520
Cap cost: 1
Troop capacity: If fully researched 12 troops can fit into it.
Time to full construction: 10 seconds
Star Fighter
Ingame info: "Small and versatile ship used for a variety of missions"
Armour: Star Fighter
Hull Rating: 400
Base cost without weapons: 150
Cap cost: 1
Time to full construction: 30 seconds
Infantry Units
Z11Bot
Ingame info: "Basic grunt unit for defending and attacking"
Armour: Z11Bot
Hull Rating: 100
Base cost without weapons: 100 Ironite
Cap cost: 1
Time to full construction: 1 minute
Z12Bot
Ingame info: "Elite and expensive robot"
Armour: Z12Bot
Hull Rating: 500
Base cost without weapons: 300 Ironite
Cap cost: 1
Time to full construction: 1 minute
Horror Spy plant
Ingame info: "Used to sneak around and gather intel
Armour: Spy plant
Hull Rating: 30
Base cost without weapons: 100 Ironite
Cap cost: 1
Time to full construction: 1 minute
Additional notes: It has a lovely foliage
Mechanoid
Ingame info: "Heavy walking robot armed with twin beam guns"
Armour: Mechanoid
Hull Rating: 3000
Base cost without weapons: 3000 Ironite
Cap cost: 5
Time to full construction: 1 minute
Executron
Ingame info: F̶̢̹͚̳͇̪̝́̓Ȅ̴̹̠̾̒́͘À̵̬̘͕̝̥͖͛̈́̏̃͆̑Ṟ̵̨̣̙̭̪̔̉͘͜ ̴̣̞̥̣̻̭̚͝T̵̼̪̑̽̓̍̿H̴͎͓͗̈́̓́̃̏̒E̴̡̖̰͙̋̌́́̚͝M̷̻͈̾̿͌͛̏
Hull Rating: 100 maybe
Base cost without weapons: NO
Cap cost: ERROR
Time to full construction: Unknown
Additional notes: I̷̩͖͕̜̝͌̉͆̋͊Ț̴͖̾̚͠'̵̦̅S̴̡̥̹̼͈̋͆͊̂ͅ ̶̘̈́̽A̷͖͕̍̎̈͘̕L̵̛͔̼̟̓͋̽̽͑L̶̘͙̣̦̘͙̏̋̽̈̇̀̕ ̵̪̞̼͖̄̓̈́Ā̶̢̅͗͆̚͠͝ ̴̡͇͍̽̒̚L̵̡̡̞̲̦̬͚̔̔͝Ĭ̶̡͕̞̅Ę̵̗͔͉̹̮͂̈ ̸̥̇͋͐̀́İ̷̢̮̍͝T̴͉́́́̍͝'̴̨̨͎̻̜̩̈́̔̀͛͌͊̚ͅS̸̤͈̦̈́̎͆̌̀̃ ̸̱͙̝͔̺̈̇͋̚͝Ä̷̭͈̼̝͍́̚͝L̸̛̜̠̘̓͐L̷̨̲̦̊͋͋ ̶̙̥̯̽̎̈́̎͛A̸̮̟͓̭͔̠͚͛̋̉̇̀͗ ̸̪̻͊̑̉͋̈́̚͝L̶̬̮͎̰̱̤͐́̅̅̌I̸̢̟̻̮͕̅̽̀͗Ę̶͕̗̗̱̆͗̏̇ ̸̗͍̦̰͝I̷͎͉̺̠̝̫̲͌G̴͈̓̽͊͋̈́͐͝N̸̨͚͋̔̿́͂́̌O̷͚͚͑̽̉̿R̴̢͓͎͇͍̯̈́̓̀̍̈́͝ͅḘ̵̢͈̞͓̀̉͊ ̸̧̳̯̩̰̳̎̇T̶͉̜̣̖̝͑̏͆͠H̷͕̖̗͉̆̂É̵̯̺͓̠͓̟͜M̴̤͇̘̼͋́͑ ̴̧͙͖̳̯̪̒̀̈́̀̈́͠Ḑ̴͓͖͈͙̓̄̕O̸̺̗̅͐Ṉ̸̃̈́̐̔̓̎̈́'̶̲̫̋̅͝T̶̝́̽̌ ̴̡̲̟̱̣̐̔̎͋̏̃Ť̶̨Ŕ̷̢̩̠͚͌̽̈̏͜Ṳ̷̡̟̘̟̄S̸̨̧̧̧̨̛͎͇͑͘͝T̵̰̳̗͉̬̳̏̀̀̕ ̸̛̛̭͇͇̎̀̂̌͝T̸̫̣̺̏͋͗Ḩ̶̞̤͚͍̩̀̌͝Ẹ̴̫̣̼͋̍̎́̕M̶̨̰̱̳̺͕̱̋̾̾̎̈͝ ̷͖͓̯̼̞̱͔̈́̂Ş̴̤̦̻̥̦̯̋̄̀̾̈́͘͝T̴͎̫͇͓̹͈̠́̽̐̿̈́A̷̹̠͈̘̪̖̾̆̕T̷̩͐̽̒̎̚Ḯ̴̮̈̋́O̴̩͕͚̭͕͙̓̈̋̽̉̊Ņ̷̗̖͖̏̌͑͗̔͐͗S̵̱̱͖͔͂̾́͌̃̈́̽ ̷̦̹͚̜̀Ĥ̷̛̳̆ͅẢ̴̛̜̻̮͚̜̩͑́̂͘̕V̴̜̰̼̭̑̑̒̅͛͝͝E̴̖̪͚̠̪͈̘͊ ̸̨͉̲̞͓̀͊̈́͋́B̶̧̙̘͔̠̙͇̊̏͐̀̄̆̂Ų̷̢̖̇͆R̴̤̹̔͐͝N̶̜̥̣͍͊͌̈́̔͑̈̚E̶͔͓̊̔̕D̸͔̜̖̮̻̲̩̽̊̓̇ ̶̭͖͇͗̈́̀B̷̝͕̉̏͛E̶̪̝̹͚̺̎ͅC̸͙̥̓̑̓̅̒̏ͅA̸͎̥̓͆̏̑̔͘U̶͎̦̬̗̘͌̇̈́̓S̷̻̝̪͂̆͐͋͝͝E̵͈̪̋͒̃̚͘͝ ̵̹̔Ō̶̘͚͇͈̬̺͆̈́̊̿͠F̴̲̯̚ ̸͖̬̹̪̱̀̈̍́͂͜T̵̛̹͐̂͋̀̈̕Ḩ̴̣͠E̴̠͎͙̐̐̑͆̃͛̌M̴͔̮̿̐͆ ̸͓̲̠̟̽A̵̲͊S̶͖̲̒̊̒͊̂͘͜͝H̵͈̼͛̎̉̓͆̉Ẹ̴̛͈̬̞̘͂͌́̎͌̕Ș̶̦̞͔͑͆ ̵͇̅̃͝T̴̛̼͚͇̉̅͐̿̚ͅŐ̵̺̘̈́̾͌̆̊͠ ̵̮͆̓̔̆͒̕͝A̵̡̝̱̲̻̅̃S̴̡̛͚͎̱̺̼̓͒̆͑̈́Ḩ̷̈́Ę̶̱̣̀̉͜Ş̸̧͈̎́ ̴̛̠͎͈͕͈͆̒̐̂͘ͅT̸̙̯̹͚̅̏͒͝H̸̨̭̏͗͋̕É̷̢͕͔͍̓́͝Y̷̞̫̦̤̿͛̐̈͗̄̾͜ ̴̛̤͋̈͘Ŗ̴̨̧͍̟̘̞̂̂̈́̓͘͝͠I̷̤̅͋̂Ŝ̴̡͇̘͙̭͑͘Ȩ̶̼̮̠͉̑̇͛̐̉̈̀ ̴̢̗̰̫͚͈̃̒̀͌̈́ͅ
Infantry weapons & subsystems
Machinegun
Ingame info: "Primary weapon: Standard machine gun"
Specifications
Damage: 15
Basic range: 101
Basic firing rate: 1 seconds
Mutlishot: 3 shots
DPS: 45
Handgun
Ingame info: "Handgun: Weak but cheap bullets"
Specifications
Damage: 5
Basic range: 101
Basic firing rate: 0,2 seconds
DPS: 25
Adds 10 ironite to total cost for a robot.
Shotgun
Ingame info: "Primary weapon: Fires a spread of shrapnel"
Specifications
Damage: 12
Basic range: 5
Basic firing rate: 1,5 seconds
MutliShot: 12 shots
DPS: 96
Plasma assault rifle
Ingame info: "Primary weapon: Fires plasma rounds
Specifications
Damage: 35
Basic range: 101
Basic firing rate: 1 seconds
MutliShot: 2 shots
DPS: 70
Sniper gun
Ingame info: "Primary weapon: Long range but slow firing gun"
Specifications
Damage: 60
Basic range: 101
Basic firing rate: 6 seconds
DPS: 10
Plasma pistol
Ingame info: "Fires pulse plasma rounds"
Notes Fires 3 bullets
Specifications
Damage: 5
Basic range: 101
Basic firing rate: 0,5 seconds
MutliShot: 3 shots
DPS: 30
Adds 20 Ironite to the total cost of a robot
Photonic beam rifle
Ingame info: "Primary weapon: Fires a beam of photonic energy"
Specifications
Damage: 35
Basic range: 101
Basic firing rate: 1 seconds
MutliShot: 3 shots
DPS: 105
Heavy machine gun
Ingame info: "Primary weapon: Powerful machine gun"
Specifications
Damage: 8
Basic range: 101
Basic firing rate: 0,2 seconds
MutliShot: 2 shots
DPS: 80
Minigun
Ingame info: "Primary weapon: Anything in front of you will die"
Specifications
Damage: 8
Basic range: 101
Basic firing rate: 0,2 seconds
MutliShot: 3 shots
DPS: 120
Rocket launcher
Ingame info: "Primary weapon: Fires a large rocket causing an explosion"
Specifications
Damage: 150
Basic range: 101
Basic firing rate: 5 seconds
DPS: 30
Additional notes: When someone tells you to get out of the way YOU GET OUT OF THE WAY also do not stand infront of a robot holding this weapon.
Flamethrower
Ingame info: "Primary weapon: Short range flames which will set fire to nearby units"
Specifications
Damage: 25
Basic range: 5
Basic firing rate: 1 seconds
DPS: 25
The Terminator
Ingame info: "Photonic beam of energy"
Notes: Fires 5 bullets
Specifications
Damage: 40
Basic range: 101
Basic firing rate: 0,5 seconds
DPS: 80
Adds 30 Ironite to the total cost of the robot
Light Shield
Ingame info: "A 100sU personal shield"
Standard Shield
Ingame info: "A 250sU personal shield"
Heavy Shield
Ingame info: "A 400sU personal shield"
Medic In Space!
Repair field
Ingame info: "Repairs nearby ships"
Notes: (Unlocks support ship)
Kinetic Weapons In Space!
Graphine gun
Ingame info: "Light weapon: Weak but cheap bullets"
Specifications
Damage: 2
Basic range: 101
Basic firing rate: 2 seconds
MutliShot: 3 shots
DPS: 3
Polorized graphine rounds
Ingame info: "Light weapon: Weak but cheap bullets"
Specifications
Damage: 3
Basic range: 101
Basic firing rate: 2 seconds
MutliShot: 3 shots
DPS: 4,5
Superheated graphine rounds
Ingame info: "Light weapon: Weak but cheap bullets"
Specifications
Damage: 4
Basic range: 101
Basic firing rate: 2 seconds
MutliShot: 3 shots
DPS: 6
Heavy graphine gun
Ingame info: "Heavy weapon: A large scale rapid firing machinegun"
Specifications
Damage: 5
Basic range: 101
Basic firing rate: 2 seconds
Mutlishot: 3 shots
DPS: 7,5
Gravaton rounds
Ingame info: "Heavy weapon: A large scale rapid firing machinegun"
Notes: Stronger rounds
Specifications
Damage: 6
Basic range: 101
Basic firing rate: 2 seconds
MutliShot: 4 shots
DPS: 12
Positron rounds
Ingame info: "Heavy weapon: A large scale rapid firing machinegun"
Notes: More damage per shot
Specifications
Damage: 7
Basic range: 101
Basic firing rate: 2 seconds
Mutlishot: 4 shots
DPS: 14
Cannon
Ingame info: "Heavy weapon: Medium damage multishot shells"
Notes: Fires 4 shots
Specifications
Damage: 12
Basic range: 101
Basic firing rate: 6 seconds
MutliShot: 4 shots
DPS: 8
Advanced cannon
Ingame info: "Heavy weapon: Medium damage multishot shells"
Notes: Fires 4 shots
Specifications
Damage: 15
Basic range: 101
Basic firing rate: 6 seconds
MutliShot: 4 shots
DPS: 10
Super cannon
Ingame info: "Heavy weapon: Medium damage multishot shells"
Notes: Fires 4 shots
Specifications
Damage: 18
Basic range: 101
Basic firing rate: 6 shots
MutliShot: 4 shots
DPS: 12
Shocking Weapons In Space!
Charge burst
Ingame info: "Heavy weapon: Fires an electric jolt which arcs off multiple targets causing half of the damage"
Notes: Hits a maximum of 3 targets (Unlocks support ship)
Specifications
Damage: 12
Basic range: 101
Basic firing rate: 3 seconds
Positronic charged burst
Ingame info: "Heavy weapon: Fires an electric jolt which arcs off multiple targets causing half the damage"
Notes: Hits a maximum of 5 targets
Specifications
Damage: 27
Basic range: 101
Basic firing rate: 3 seconds
DPS: 9
Energy Weapons In Space!
Ion Pulsaters
Ingame info: "Light weapon: Standard pulse laser capable of dealing basic damage"
Specifications
Damage: 10
Basic range: 101
Basic firing rate: 1 seconds
DPS: 10
Charged Pulsaters
Ingame info: "Light weapon: Standard pulse laser capable of dealing basic damage"
Specifications
Damage: 12
Basic range: 101
Basic firing rate: 1 seconds
DPS: 12
Proton Pulsaters
Ingame info: "Light weapon: Standard pulse laser capable of dealing basic damage"
Specifications
Damage: 14
Basic range: 101
Basic firing rate: 1 seconds
DPS: 14
Anti Matter Pulsaters
Ingame info: "Light weapon: Standard pulse laser capable of dealing basic damage"
Specifications
Damage: 16
Basic range: 101
Basic firing rate: 1 seconds
DPS: 16
Accelerated Lasers
Ingame info: "Heavy weapon: Low fire, high damage short beam"
Specifications
Damage: 40
Basic range: 101
Basic firing rate: 3 seconds
DPS: 13,33333
Thermionic Lasers
Ingame info: "Heavy weapon: Low fire, high damage short beam"
Specifications
Damage: 50
Basic range: 101
Basic firing rate: 3 seconds
DPS: 16,66667
Neutron Lasers
Ingame info: "Heavy weapon: Low fire, high damage short beam"
Specifications
Damage: 60
Basic range: 101
Basic firing rate: 3 seconds
DPS: 20
Protophased Lasers
Ingame info: "Heavy weapon: Low fire, high damage short beam"
Specifications
Damage: 70
Basic range: 101
Basic firing rate: 3 seconds
DPS: 23,33333
Tetra Beam
Ingame info: "Instant shot beam"
Specifications
Damage: 20
Basic range: 101
Basic firing rate: 1 seconds
DPS: 20
Focused Tetra Beam
Ingame info: "Instant shot beam"
Specifications
Damage: 22
Basic range: 101
Basic firing rate: 1 seconds
DPS: 22
Heavy Tetra Beam
Ingame info: "Instant shot beam"
Specifications
Damage: 24
Basic range: 101
Basic firing rate: 1 seconds
DPS: 24
Particle Tetra Beam
Ingame info: "Instant shot beam"
Specifications
Damage: 26
Basic range: 101
Basic firing rate: 1 seconds
DPS: 26
Matter Beam
Ingame info: "Heavy weapon: Damaging beams with a very low rate of fire"
Specifications
Damage: 10
Basic range: 101
Basic firing rate: 5 seconds
DPS: 2
Gravitron Beam
Ingame info: "Heavy weapon: Damaging beams with a very low rate of fire"
Specifications
Damage: 15
Basic range: 101
Basic firing rate: 5 seconds
Sustained over: 1,5 seconds
DPS: 45
Focused Xenon Beam
Ingame info: "Heavy weapon: Damaging beams with a very low rate of fire"
Specifications
Damage: 20
Basic range: 101
Basic firing rate: 5 seconds
DPS: 4
Positron Slicing Beam
Ingame info: "Heavy weapon: Damaging beams with a very low rate of fire"
Specifications
Damage: 25
Basic range: 101
Basic firing rate: 5 seconds
Sustained over: 1,5 seconds
DPS: 75
Trion Beam
Ingame info: "Heavy weapon: Damaging beams with a very low rate of fire"
Specifications
Damage: 30
Basic range: 101
Basic firing rate: 5 seconds
DPS: 6
Trion Beam
Ingame info: "Heavy weapon: Damaging beams with a very low rate of fire"
Specifications
Damage: 35
Basic range: 101
Basic firing rate: 5 seconds
Sustained over: 1,5 seconds
DPS: 105
Trion Beam
Ingame info: "Heavy weapon: Damaging beams with a very low rate of fire"
Specifications
Damage: 40
Basic range: 101
Basic firing rate: 5 seconds
DPS: 8
Trion Beam
Ingame info: "Heavy weapon: Damaging beams with a very low rate of fire"
Specifications
Damage: 45
Basic range: 101
Basic firing rate: 5 seconds
Sustained over: 1,5 seconds
DPS: 135
Long Range Weapons In Space
Long range missile
Ingame info: "Heavy weapon: Long range missile"
Specifications
Damage: 80
Basic range: 1000
Basic firing rate: 10 seconds
DPS: 8
Long range missile
Ingame info: "Heavy weapon: Long range missile"
Specifications
Damage: 90
Basic range: 1000
Basic firing rate: 10 seconds
DPS: 9
Long range missile
Ingame info: "Heavy weapon: Long range missile"
Specifications
Damage: 100
Basic range: 1000
Basic firing rate: 10 seconds
DPS: 10
Long range missile
Ingame info: "Heavy weapon: Long range missile"
Specifications
Damage: 120
Basic range: 1000
Basic firing rate: 10 seconds
DPS: 12
Rail gun
Ingame info: "Heavy weapon: Super fast long range weapon"
Specifications
Damage: 160
Basic range: 1000
Basic firing rate: 10 seconds
DPS: 16
Rail gun
Ingame info: "Heavy weapon: Super fast long range weapon"
Specifications
Damage: 180
Basic range: 1000
Basic firing rate: 10 seconds
DPS: 18
Rail gun
Ingame info: "Heavy weapon: Super fast long range weapon"
Specifications
Damage: 200
Basic range: 1000
Basic firing rate: 10 seconds
DPS: 20
Quantum beam
Ingame info: "Artillery beam"
Notes: Does 4x more damage to shields
Specifications
Damage: 240
Basic range: 1000
Basic firing rate:10 seconds
DPS: 24
Anti Air In Space?
Flak
Ingame info: "Light weapon: Very imprecise mini explosions which are good for taking out fighters"
Specifications
Damage: 30
Basic range: 101
Basic firing rate: 5 seconds
DPS: 6
Multishot flak
Ingame info: "Light weapon: Very imprecise mini explosions which are good for taking out fighters"
Notes: Fires 2 shots
Specifications
Damage: 30
Basic range: 101
Basic firing rate: 5 seconds
MutliShot: 2 shots
DPS: 12
Firestorm flak
Ingame info: "Light weapon: Very imprecise mini explosions which are good for taking out fighters"
Notes: Fires 5 shots
Specifications
Damage: 30
Basic range: 101
Basic firing rate: 5 seconds
MutliShot: 5 shots
Point defences
Ingame info: "Targets incoming missiles"
Notes: (Unlocks support ship)
Torpedoes In Space!
Neutron Torpedo
Ingame info: "Heavy weapon: Slow moving, powerful, low firing rate"
Specifications
Damage: 100
Basic range: 101
Basic firing rate: 10 seconds
DPS: 10
Positron Torpedo
Ingame info: "Heavy weapon: Slow moving, powerful, low firing rate"
Specifications
Damage: 200
Basic range: 101
Basic firing rate: 10 seconds
DPS: 20
Cobalt Torpedo
Ingame info: "Heavy weapon: Slow moving, powerful, low firing rate"
Specifications
Damage: 300
Basic range: 101
Basic firing rate: 10 seconds
DPS: 30
Nuclear Torpedo
Ingame info: "Heavy weapon: Slow moving, powerful, low firing rate"
Specifications
Damage: 400
Basic range: 101
Basic firing rate: 10 seconds
DPS: 40
Trion torpedo
Ingame info: "Heavy weapon: Slow moving, powerful, low firing rate"
Specifications
Damage: 500
Basic range: 101
Basic firing rate: 10 seconds
DPS: 50
Trion torpedo
Ingame info: "Heavy weapon: Slow moving, powerful, low firing rate"
Specifications
Damage: 600
Basic range: 101
Basic firing rate: 10 seconds
DPS: 60
Trion torpedo
Ingame info: "Heavy weapon: Slow moving, powerful, low firing rate"
Specifications
Damage: 700
Basic range: 101
Basic firing rate: 10 seconds
DPS: 70
Trion torpedo
Ingame info: "Heavy weapon: Slow moving, powerful, low firing rate"
Specifications
Damage: 800
Basic range: 101
Basic firing rate: 10 seconds
DPS: 80
Space Nitro
Speed increase
Ingame info: "Increases the speed of the ship by 30% but reduces the hull by 30%"
Super speed increase
Ingame info: "Increases the speed of the ship by 60% but reduces the hull by 30%"
Armor For Ships
Plate armour
Ingame info: "Increases the hull strenght by 20% but decreases ship speed by 30%"
Ablative armour
Ingame info: "Increases the hull strenght by 40% but decreases ship speed by 30%"
Shields for those with extra need
Light Shield
Ingame info: "A 750sU shield that protects the ship from damage"
Standard Shield
Ingame info: "A 1000sU shield that protects the ship from damage"
Heavy Shield
Ingame info: "A 2000sU shield that protects the ship from damage"