Stormworks: Build and Rescue

Stormworks: Build and Rescue

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[1x1] Data export
   
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File Size
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362.828 KB
10 Jan, 2020 @ 12:44pm
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[1x1] Data export

Description
Example on how to use it can be found here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1965247244


This allows you to store a large list of numbers (3.600, but that can be extended) in your savegame which you can then load in your browser and use them for spreadsheets or whatever you can come up with.

Extracing the saved data works via this web-tool:
http://www.rising.at/Stormworks/fetchdata.php


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I had to upload this in 2x1 blocks size but you can reduce it back to 1x1. Simply remove the video output and scale it down. That was just necessary since the workshop regularly does not allow you to upload microcontrollers with no output nodes.
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6 Comments
profileNamesAreBoring 5 Apr, 2024 @ 11:24pm 
how
Tajin  [author] 3 Jun, 2022 @ 2:31am 
yeh I might do that.

There are some other options nowadays though, like the Stormworks Lua Extension for VSCode.
Pancake_101 2 Jun, 2022 @ 5:15pm 
I believe this was broken due to the new vehicle compression/file system. If you could fix the website decoder that would be amazing!
_Leov3_ 7 May, 2022 @ 5:53am 
Is still functioning?
Tajin  [author] 10 Jan, 2020 @ 3:05pm 
Not hard to reformat it to whatever you want but I guess you have a good point. I'll add output as lua-tables at least.
Pierre-Luc 10 Jan, 2020 @ 1:57pm 
Is there a way to import it back into the game once it's been stored? That would be useful for mapping charts with data points