Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật
Er, I guess just DM?
How would you like me to send this?
I wouldn't be able to wrap my head around Unreal and AHiT modding in general, if I did not look and "cheat" off of, mostly developers, and learn from trial and error. I am not perfect my self, but I have learned a lot from just studying. Also, applying a bit of experience I had before when I made code for robotics.
Anyways, I'll rename my stuff for the HellCat / the simple code for giving the Krimzon guard helmet (it has to be a sprint flair since it is a scooter.) Enough to dump all of the assets to your content package and type out basic lines of code. And, I'll send it to your somehow.