Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

165 ratings
Close Pike Formation Mod
   
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Tags: mod, Units
File Size
Posted
Updated
61.540 KB
16 Nov, 2013 @ 9:58pm
23 Aug, 2018 @ 10:54pm
11 Change Notes ( view )

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Close Pike Formation Mod

Description
Mod to decrease the spacing between pike units and now to increase the lines of pikes active in battle from 3 to 4.

After a week or so of testing to find out how to have pikes go 4 rows deep I finally worked it out. In the pike animation table there is pike front, pike high and pike deep. Pike front is the first 3 lines which have their pikes down, pike high is line 4 who have their pikes slanted upward and pike deep are the rows behind them who have their pike up.

To have the 4th line have their pikes down I just gave them the pike front animation.

I have also given the phalanx formation a missile block change to signify when missiles hit the pikes. Missiles will only be blocked if they hit shields though.

Post a comment if you have any problems.
119 Comments
Gaius Drusus 21 Jan @ 3:54pm 
Awesome mod, the only "downside" is the elite pikemen are even weaker to missile fire than base game, a group slingers with the lowest stats can mow down elite pikemen in seconds with this mod on. With the mod off, the base slingers aren't as deadly. Just an observation for others, not a complaint!
JaM 8 Jan, 2022 @ 7:06am 
Hey HardcoreSalmon! big thanks for sharing this info! I plan to use same thing in my R2TR mod, of course full credits will be given in mod description to you!
HardcoreSalmon  [author] 21 Aug, 2020 @ 7:51am 
@dansmeah It's in the description.
dansmeah 21 Aug, 2020 @ 7:45am 
hardcore salmon, how did you get the pikes to drop an extra row?
robertino 12 Nov, 2018 @ 5:45am 
Dude if you want the pikes to act you should try to copypaste PIKE_FRONT_ATTACK_1-5 and rename to PIKE_HIGH_ATTACK_1-5 at the bottom of the file
RyansPlace 3 Sep, 2018 @ 8:16am 
I love this mod. Would you consider adding Boicote's 'Pikemen start battles with pikes' mod into this? Both yours and his mod alters many of the same animation files so they cannot be run separately.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=204682595
Snowman 23 Aug, 2018 @ 7:24pm 
update!
Oniyami Ryukage 18 Jun, 2018 @ 4:35pm 
Update please...
Arswind 16 Jun, 2018 @ 9:34am 
the best mod in rome tw should be in attila tw too!
DrinkEnemyBlood 11 Feb, 2018 @ 11:47am 
is this still working with the latest update?