Tangledeep

Tangledeep

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Status Conditions
By Tekvorian and 1 collaborators
There are various buffs and debuffs that can be applied to you and your enemies. Knowing them helps you better understand their effects and allows you to do founded decisions on which item affixes and abilities you want to use

This guide focuses on debuffs currently. Buffs might be done in the future.
   
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Introduction
There are various buffs and debuffs that can be applied to you and your enemies. Knowing them helps you better understand their effects and allows you to do founded decisions on which item affixes and abilities you want to use

This guide focuses on debuffs currently. Buffs might be done in the future.
Sources
Skill descriptions and testing with Training Dummy
Getting debuffed by enemies and read the description
Tangledeep wiki: https://tangledeep.fandom.com/wiki/Monster_Info
Getting more information with Dungeon Digest book

Debuffs
Roughly, debuffs fall into one of these 5 main categories:
  • Abilities (Deny usage)
  • Attack (Deny usage)
  • HP (Damage Over Time, DOT)
  • Movement (Deny usage of forced movement to a tile)
  • Stats (Reduction of Accuracy / Defense / Offense / Resistances)

Combinations of the above categories are possible. E.g. Greater Freeze denies movement and attacks

Debuff
Effect
Attack Down
-33% to ALL damage
Bleeding
Physical damage over time.
Blind
-33% accuracy / -50% accuracy
Bullseye
Vulnerable to extra attack damage from one angle
Charmed
Becomes temporarily friendly and fights for you
Chilled
Take 25% more damage from water
Confused
Attacks / Moves randomly. Might attack allies or even itself
Damage Hexed (monster skill)
Damage dealt reduced by 50%
Defense Break
Defense reduced by x %
Defense Down
Defense reduced by 25%
Fear
Flee from enemy. Monster does not attack until attacked
Fire Burned (skill Fire Evocation)
25% of the damage done by Fire Evocation as additional damage per turn for three turns. Cannot crit
Freeze
No movement possible. Attack and abilities are still possible (needs confirmation)
Ghostly Aura (monster skill)
Reduces damage dealt to any target aside from the Wraith.
Greater Freeze
No movement or attacks possible. Abilities are still possible
Haunted (monster skill)
Your attacks can harm nothing but the Wraith
Heal-Dampening (monster skill)
Weaken player healing power
Ice Chill (monster skill)
Player cannot parry
Lead-Touched (monster skill)
Player cannot block or parry
Panic
Rooted. Monster does not attack until attacked
Paralyzed
No attacks possible. Movement and abilities are still possible
Parry Hexed (monster skill)
Parry chance reduced by 25%
Push/Pull (aka Forced Movement)
Various skills push or pull a target forcefully such as Tornado and Vortex
Rooted
No movement possible. Attack and abilities are still possible
Sealed
No abilities possible. Attack and movement are still possible
Shadow Vulnerable
-10% Shadow Resistance. Can stack
Shaken
Reduces CT by 25 every turn
Sleep
No action possible. Turn is skipped. Awakens when damaged
Slow
Reduces gain CT by 50%
Stun
No action possible. Turn is skipped
Counter debuffs
TODO: what possibilities are there to counter debuffs. WIP. Collecting right now

  • Armilary Mirrors (legendary accessory): Main hand attack cannot miss. Good for melee players against enemies that blind you
  • Dragonscale Armor (legendary armor): Cannot be pushed or pulled
  • Iron Grip (Free passive; Claw weapon mastery): Cannot be Paralyzed and your damage can never be lowered (no Attack Down debuff)
  • Liberating (Nightmare affix, Armor): Cannot be Paralyzed
  • Resolve (Support ability; Budoka class): Cannot be stunned or critically hit
  • Warmth (Affix, Accessory): Immunity to (Greater) Freeze and Chill

Buffs
Maybe sometime in the future...
3 Comments
Tekvorian  [author] 1 Jan, 2020 @ 3:05pm 
Good suggestion. I will do it as table later.

Also, I have added you as editor
Doom_Cookies  [author] 1 Jan, 2020 @ 1:32pm 
You may want to place the debuffs in a table rather than a list. When lists get too large, they become difficult to read; the visual organization and borders of a table make it easier to follow large chunks of data. I'd recommend two columns: name and effect. https://www.teamopolis.com/tools/bbcode-table-generator.aspx is extremely useful for bbcode table creation.

If you want, feel free to invite me as an editor for this guide. If I notice anything missing, I'll add it.
Tekvorian  [author] 1 Jan, 2020 @ 4:34am 
Please help to complete this guide. Thanks for your cooperation