DemonCrawl

DemonCrawl

41 ratings
Double-Chording For All Masteries & The Spy's Chord-Glean Dance Explained
By agilpin
Double-Chording (a useful ability everyone can do regardless of mastery) as well as Chord-Gleaning (perhaps the most powerful but also difficult to understand tier-2 power of the Spy mastery) are explained using screenshots.
   
Award
Favorite
Favorited
Unfavorite
I Cry: Hi. Why So Sly, Spy Guy? Also, What's a Double-Chord?
If you look at the leaderboards for Endless Multiverse you'll notice that most of the top scores come from the Spy mastery (as of this writing, anyway). The reason for this is because the Spy's second-level Chord-Glean ability turns more monsters on the board (which the game thinks makes it harder) into something that actually makes the board easier since you have more opportunities to see through the monsters that already exist. It also, when there are enough monsters nearby and is done properly, allows you to solve most situations that would require you to make a guess.

In addition almost every player and mastery has access to Chord, Right-Chord, and the powerful Double-Chord (the only exception is Commander when above 5 gold) which will double or triple the speed of your gameplay.

I will teach you through example.
What is Chording? How do I Double-Chord?
Before we get into how to chord-glean we'll need to explain something that is shockingly not brought up in the tutorial for DemonCrawl, yet was also a core feature of the original MineSweeper: chording.


In the image above we have a cell with a 2 in it, which has two flagged cells nearby. This means that all other adjacent cells do not have monsters. Rather than clicking on each undiscovered cell individually, we can left-click on the "2" to reveal all adjacent un-flagged cells. This is called a "Chord" as seen below.



You can also "Right-Chord."

In the image above we have a cell with a 2 in it, which has a single flagged cell and only one undiscovered cell adjacent. This means that the undiscovered cell must be a monster. Rather than right-clicking on each undiscovered cell individually, we can right-click on the "2" to mark all adjacent un-discovered cells as flagged since there is only one possible solution. This is called a "Right-Chord" as seen below.


You can also "Double-Chord," or blindly mash both left and right click simultaneously on discovered cells, to force the game to check both cases. If those adjacent to the cell can only have monsters, the monsters are marked. If those adjacent to the cell can't possibly have monsters, the cells are discovered. This will speed your gameplay up immensely. You don't have to read the numbers inside the cells you double-chord! You can just mash it down a line of cells and if there's any no-brainers then the game will solve those situations for you.
If you had mistakenly flagged a cell as a monster where there isn't one then the game will work off of your assumption, and cause further mistakes. But as long as you haven't mis-flagged a cell as a monster when there isn't one chording will not make mistakes unless you started with a mistake.
The Example: How do I pull off the Spy's Chord-Glean?
The spy's chord-glean ability requires you to chord, not right-chord, on top of a cell labeled 4 or more. You can not chord a cell that has all of its adjacent cells solved, so when you see a 4+ you'll want to plan out how to avoiding solving all of the nearby cells in order to use the Spy's power. This is the Spy's insane arcane dance, as it requires you to carefully plan how you step around your knowns and unknowns in order to glean more information in the future. Let's explain through example:


In the image above you will see a cell labeled "4" under the mouse cursor. We need to chord this cell in order to use the spy's second level power.

For any other class you'd want to chord the "1" to the top right of this cell (and if you're mashing double-chords, you would have already done so), because a monster already exists adjacent to the "1" so these cells cannot have a monster.

However, if we discover this cell through chording the "1" then we can't discover it by chording the "4" and our chance to use the Spy's chord-glean is lost. So when playing the Spy we instead need to use the fact that this cell is not a monster...

To flag both of these cells as monsters, since that must be the case for the "4" to be satisfied. So now...

When the Spy chords the "4"...

We can see through (glean) all the adjacent monsters! These numbers tell us how many monsters are adjacent to the cell they are in, just like the numbers in our discovered empty cells. They don't include the monster in their own cell, though, just like a typically gleaned cell.

You'll find that this power is usable constantly...

As long as your Spy can do the dance and avoid needlessly discovering cells around a 4+ you may find yourself gleaning nearly every monster.

You must change how you play in order to pull off this dance, though, and learning to incorporate a new strategy will be slow at first. Until you can re-wire your brain to use the Spy's chord-glean any situation where you are timed will be a nightmare for you.
Thanks for reading and whatnot.
Thanks to Armaros for questioning me on how to do the dance in the comments of the previous guide: How I Made 250+ Tokens In 4 Hours And Got To The Top Of The Leaderboard.
If he didn't, I wouldn't have created this guide.

And thank you for reading, too. If you have any suggestions for how to improve this guide or you have something else you'd like me to explain, leave a comment below. Also please like and sub because... wait this isn't YouTube. Screw it, do what you want. I don't care.
9 Comments
Ramen Traveler 21 Apr, 2022 @ 6:44pm 
Wow, this is broken
potterman28wxcv 7 Jan, 2021 @ 7:40am 
Nice guide and to the point! You could probably mention that you can overflag in order to force a chording, even when you don't know yet when mines are located. For instance, if you have a 4, and you know its top right is free, you can flag everything else around it, chord it, and then unflag the cells you just flagged.

This allows you to glean much earlier, which might be the difference between having to take a guess or not.
agilpin  [author] 2 Jul, 2020 @ 5:01am 
Chance chamberlain: I'll also point out that if you're jackhammering double-chord down a line of tiles, you're only ever causing the game to check a single new tile each double-chord, so you're not sacrificing any turns in the process. If you can find a seam to zip along then mash those mouse buttons away!
agilpin  [author] 2 Jul, 2020 @ 4:48am 
Chance chamberlain: You're slightly incorrect. Right Chord doesn't impact the number of cells revealed nor the number of turns as Right Chord doesn't flip any tiles.
A Regular Chord or Double Chord do flip tiles, and either of those will only count as only 1 turn.
If you're trying to maximize the number of turns on a given board, then you should avoid Regular Chord or Double Chord , but you can still Right Chord .
In the other extreme where you want to finish the board as quickly as possible or with as few turns as possible you should instead try to Regular Chord or Double Chord as often as you can.
Chance Sarsis 27 Jun, 2020 @ 1:42am 
There is an issue, doing Right Chord count for the number of cell revealed, but all cell revealed count as 1 turn.

So if you have a buff that require 20 turn because charging up, you will have to click them separatly, as doing a right click-chord would only count as a single turn, wasting oportunities to use your buff more often
Emerald 2 Jun, 2020 @ 9:08am 
I didn't think there was any strategy to chording. I figured it was quality of life.
Kryn 23 Apr, 2020 @ 1:06pm 
Thank you for this. I never dreamed that the Spy's ability was actually so strong. Great guide.
Vera's Last Reward 28 Dec, 2019 @ 11:31pm 
Another thing to note, you can also overflag to chord a number that you can only partially solve the surrounding tiles for.

For instance, say you have a 4 with 6 tiles surrounding it and you can safely rule out one of these 6 tiles as not containing a monster but you are unsure of the other five

Simply flag all 5 unknown tiles, chord the 4 to remove the known tile and only that tile then remove the 5 flagged tiles which are now gleaned.
xoflram 27 Dec, 2019 @ 9:30pm 
Jesus.