Kenshi
143 oy
Finisher Feature Mod
3
2
   
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
Dosya Boyutu
Gönderilme
Güncellenme
704.554 KB
18 Ara 2019 @ 23:48
27 Ara 2019 @ 9:32
4 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Finisher Feature Mod

Açıklama
Tired of enemies getting back up with -200 damage to limbs?

Find it silly that enemies can be unconscious for 934 seconds instead of just dying?

Really hate when you're forced to watch your arch enemy lay in the "dying" condition instead of finishing them off?

You're not alone!

With the Finisher Feature Mod you'll be able to collect the skulls of your enemies and kill them once unconscious.

This mod allows the player to kill most human-like enemies, (Sheks, Greenlanders, Scorchlanders) by removing their skull from their inventory. They aren't worth much, but removing them ends a fight for good.

(This mod applies to most enemies within the game, but is not applied to boss enemies or important characters. Some enemy types who are non-human may also sometimes have a skull item in their inventory because of the random nature of the class they spawn as. [For example a Hiver might spawn with one once and a while] This is not intended but doesn't harm the gameplay much.] This mod is not applied to animals or creatures.)

This mod can be used at any time and does not need a new game, though I did notice that some enemy units that were saved near my last save location were missing the skulls. This should refresh as new units load in.
Popüler Tartışmalar Tümünü Görüntüle (1)
3
12 Eki 2021 @ 19:08
Bug Reports
Vermilion Knight
37 Yorum
Hans (RU) 16 May @ 14:43 
К сожалению не работает
RIKITIKS99 8 May @ 23:04 
:KnowYourLot:The skull should be in the extremities.
_MaRTiny_ 2 May @ 4:23 
теперь работорговцы убивают людей забирая их вещи и этот череп
[EMG]Celestia 19 Eki 2024 @ 9:42 
Огромное спасибо за столь чудесный мод!
Vermilion Knight  [yaratıcı] 19 Oca 2023 @ 19:13 
Thanks to @Sr.Tabulador for the fix!
I can confirm that his method works. For those of you who want this mod to continue to work on the newest versions of Kenshi, please do the following:

1. Download the old 0.97 version of Kenshi through the BETAS tab under the games properties menu.

2. Open Kenshi with the finisher mod loaded.

3. Close Kenshi and redownload the newest update. The mod will be working again.

[As a side note, I tried to reupload a new version of the mod, and it didn't not let me update the mod.] I would have to make a whole new Mod page in the workshop].

Thank you all for the support and continue to enjoy this mod. :)
Sr.Tabulador 19 Oca 2023 @ 9:48 
Ok, solved. All I had to do was downgrade to the old version (0.97), open the game, close it, and update it again to the normal/current version. All working again.
Sr.Tabulador 16 Oca 2023 @ 11:04 
Maybe it's because the last update, but the mod seems to have stopped working
eldritchsyntax (hammerfell) 25 Eki 2022 @ 12:57 
this doesn't work at all
McPickleTickler 4 Tem 2021 @ 16:33 
@Vermilion Knight Oh ok, my apologies, I was thinking they seemed humanoid, being bipedal, etc. Haha, whoops! Thanks for clearing that up. Your mod works great!
Vermilion Knight  [yaratıcı] 3 Tem 2021 @ 17:28 
@OneShotPaddy
The mod only applies to humanoid characters (Ref first paragraph), which Hivers aren't apart of.
This is intentional, as I found them to be pretty frail and easy to kill permanently. They are also kind of a "creature" rather than a human like character, so I suppose a human looking skull wouldn't really fit their heads. haha

Thanks for investing time in this mod though, I hope you're enjoying the game!