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Rapportera problem med översättningen









Screencap of "function OnTrafficCreated(theTraffic)" hope its of any help http://imgur.com/4YsUfVM
Sorry D:
I don't really consider crash to have a scoring system. In the AS1 Mono there were times where skipping blocks was a good idea because it would prevent overflow (which would instantly redeem your grid for points) so you could work on further filling up the grid. Crash's focus is 100% on collecting every block, removing the puzzle aspect of it completly. That wouldn't really work with anything that uses the grid. So good choice.
Also, how'd you fix that smegging purple block?
I should probably mention which scoring system is used :P
I don't think this is a bug in my mod, but in the API itself. I checked out some of the other no-grey mods, and they all have the same problem. They block will not disappear, because it ignores the "greyaction" line (but then again, it shouldn't even be there).
There is nothing i can do about this, which is very frustrating.
For referance, this is the "bad" block: {LÄNK BORTTAGEN}https://db.tt/DuWtZeQd