SD GUNDAM G GENERATION CROSS RAYS

SD GUNDAM G GENERATION CROSS RAYS

31 ratings
Warship Captain Build
By Experica
The build is about damaging/wiping out alot of unit in one attack and resupplying unit with EN and HP each turn.
   
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The Captain Build
Captain slot for the warship
I found this in my opinion effective at defeating multiple enemy, and maintaining unit outside without the frequent need to return to the ship for resupply.

Note: It only mitigates the control management of energy, but does not completely remove the need to return unless i discover higher level of the skill in the future.

The way to use the build is maintaining as many unit outside while in the effective range of the warship area as well as getting as many enemy in the area.
Also in theory this build can also be used for raid group except the skill used for leadership is different



Leadership: Increase damage for linkup
Control: Increase range of area for linkup + resupply + Capture white flag unit
Decorated Veteran: Stat Boost as captain is used by everything on the warship
Resupply: Restore EN per turn to unit
Affection Repair Skill: Restore HP (Note: It also affects Friendly NPC)

Example of warship linkup:
https://i.imgur.com/sr48xJ7.png

*Edit: found a better Skill then affection however can replace Resupply and Repair with affection to free up a ability slot but has lesser effect
11 Comments
LostPomegranate 30 Aug, 2020 @ 9:45pm 
Preventer, Control 3, Control 2, Control 1, Captain of Dianna's Royal Guard, Leadership 3, German Style Ninjutsu, Battlefield Pierrot

That's my Warship Leader build. Absolutely gigantic control area, +15% evade, +5% acc (doesn't matter much), and a ton of +power, mod the warship itself with solar panels and self-healing, +WS movement as well. The Warship will dodge basically everything thrown at it, have a ton of movement and do a ridiculous amount of damage. Can clear entire levels however quickly or slowly you want to. Only problem it has is the missions that require ELS to mimic, because they don't ever seem to get hit.
Geneticfreak69 18 Mar, 2020 @ 9:47am 
But I always find the physical handling lv3 is very useful, many of my pilots have it......
EmoNewtype 10 Jan, 2020 @ 7:37pm 
For those who own the DLC, Leadership can be replaced with "Captain of Dianna's Royal Guard" for a higher damage boost that also applies to Raid Groups
Evanoah0 21 Dec, 2019 @ 1:56pm 
why don't u have affection level 3 and definetly replace decorated veteran :)
Benazaurio 6 Dec, 2019 @ 6:48am 
Forgot to mention that at Normal is lv2 and Extra is lv3
Benazaurio 6 Dec, 2019 @ 6:47am 
@Ryuguardian039 There is a dispatch mission that can drop it (i think is the one that has a GuAIZ) , but a guaranteed drop is from Carta Issue, Stage 06 from IBO
ryuguardian039 5 Dec, 2019 @ 11:59pm 
Where i can get control lvl 3
jakinbandw 5 Dec, 2019 @ 4:16am 
I'd suggest ditching Leadership and Decorated Veteran for Control Lv.2 and Control Lv.1. Their effects stack and an extra 3 range is great. Also I find it's just easier to buy stats than waste skills on them. Later on extra damage really isn't needed, as you can max out your Ranged attribute to boost damage, and the units you have factor into it.

Finally Affection is more useful than Repair. Later on units rarely get damaged so energy regen is far more important than healing.

Also if there are movement related skills they are also pretty useful for a warship and might replace control Lv.1 (I haven't found any yet, but they did exist in the old games).
erobotan 3 Dec, 2019 @ 2:54am 
i see, so no regular crew allowed ... thanks for the info!
kNiL 2 Dec, 2019 @ 10:31pm 
@erobotan only captain, master and leader can activate that skill