Total War: WARHAMMER II

Total War: WARHAMMER II

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High/Dark Elves Artillery Pack SFO Submod
   
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29 nov, 2019 @ 12:20
16 jan, 2021 @ 14:59
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High/Dark Elves Artillery Pack SFO Submod

Beskrivning
This mod takes Cpt. Burst's Extra Dark Elf and High Elf mod (found here) and adjusts the stats to make it fit better with SFO!

Requires BOTH Grimhammer 2 AND the base mod otherwise Terrible Things will happen! Make sure you have both!

Too Strong? Too Weak? Not tweaked enough? Let me know in the comments below, or give me a buzz over at the C&C Modding Den or W&X Mods, and I will adjust them!
11 kommentarer
Kharn the Bloody 5 aug, 2023 @ 16:09 
Crashes when I click on unit card in Custom Battle. An update would be nice and I'd assume it would forever work with the game since CA has moved onto WH3.
Deloi 28 dec, 2021 @ 5:29 
Doesnt work anymore with the latest sfo version. Other SFO submods are also not working, like the endless (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2382467700) or black ark fleetmaster (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2374427206) .
Solofein 9 maj, 2021 @ 22:30 
Oh , I know those mods I already used it in the past... I can't remember why I delete them.. I will retry them so. Thanks for your help :)
Solofein 9 maj, 2021 @ 14:26 
Hey, I will follow that new artillery mod with interest. (This one was the ''less bad'' I found for Elf/SFO but was a default choice).
Chapter Serf  [skapare] 9 maj, 2021 @ 14:05 
@Solofein I'll consider it. I do know how to make it work with SFO's built-in unit cap, but the main mod seems abandoned, so I don't know if I want to invest that kind of time. If you're interested, I did make my own artillery pack as well, and that one the SFO submod has the unit caps in it.
Solofein 5 maj, 2021 @ 2:37 
Great Submod.
"Too Strong? Too Weak? Not tweaked enough?" -> In my opinion you have to add caps system end game stacking is horrible without that . ( On my current save 10 fury +3 black ark )
Lauralis 26 mar, 2021 @ 19:26 
Any chance you could do the same with the wood elf version?
Chapter Serf  [skapare] 21 jan, 2021 @ 10:46 
I ran it just fine when I was updating this.
Lyzrac 21 jan, 2021 @ 5:42 
Thanks for the mod! I do have a question though. It looks like the original mod isn't even updated for the current version of TWW:2, so wouldn't that possibly cause problems even if this submod is updated?