Kritika:REBOOT

Kritika:REBOOT

37 rating
Roman's Reboot Repeatable Recommendations
Oleh kolaborator Roman dan 1
This is a guide on what dailies to do each day in order to efficiently progress your character towards more difficult content and what to do with colored stones acquired throughout your travels and daily missions. All daily missions contained within are counted as having premium service enabled. This allows you to have an additional entry which is highly recommended. If you don't want to spend real money, I highly suggest obtaining premium as your first purchase with gold off another player or the auction house.
   
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Introduction
Greetings and Salutations, Roman here with a (hopefully) up to date dailies guide. Coming from the EME version that shut down, and as part of the player council there, I've accumulated a few years of knowledge and I hope to share it with everyone in this new version with so many foreign things to discover. In order to get yourself stronger, you should be doing dailies each day. I don’t think this is a foreign concept to many, but what dailies to do and where to spend the currency you acquire from them might stump people; this guide hopes to solve the issues of where to find your dailies and what to do with the currency you acquire from them. As the game progresses I will keep this up to date as much as my time allows.

Disclaimer: For the purposes of this guide, all obtainment methods mentioned are daily rewards, even though other farmable methods exist. In addition, all NPCs are located in either Windy Highlands Camp or Cogwheel Tower, even though they might be located elsewhere as well. All dungeon entries listed are considering the use of a premium status.

Information to know before reading: Most daily dungeons with limits can be reset, this can be done with the use of a zone pass or ticket. These items are sold in the form of a blank ticket purchased from Yeolina in Windy Highlands Camp for 500,000 gold.



Daily and Weekly missions
The first set of dailies you will notice when you hit level 70 is the daily mission tab accessed by pressing J (by default).


As you can see, accomplishing specific objectives will reward you with colored stones. Completing 5 daily objectives within a day gives you progress towards the weekly achievement. You might also notice a Reset mission at the bottom with a 2/2 (0/2 in the picture), this refreshes weekly, and by using pieces of ruin you can reset your daily achievements, meaning you can do two extra days in one day. This allows you to only have to login and complete these daily missions 5 days out of 7 in the week if you complete 5/5 then use a reset. You can complete these weekly missions on multiple characters as well, providing a hefty sum of stones if you play more than one character. These colored stones that are rewarded can be used for a variety of useful items that, needless to say, are good and you should do these daily missions in order to acquire them.
Blue Stones
Blue stones are acquired via arena daily entry, daily/weekly missions, and the 2/2 daily dungeon. These stones are used for strengthening your gear through enhancement. You can spend these stones at Scarufo in Windy Highlands Camp to the side of the anvil and blacksmith.


The items he sells (as depicted below) are:


Enhancement Stones (100) - These should be your priority for blue stone purchases. They can be used to enhance your gear and you are usually short handed on these items once you achieve higher gear levels.

Safeguard Fuse Plus (tradeable) - Another good option to purchase from Scarufo, these Safeguards will prevent your item from breaking past +9 when enhancing and will give you 200 enhancement points upon failure. Plus, they’re tradeable with other players when purchased.

[Auxillary] Safeguard fuse - Not a bad item but you can get these from Haunted Spellfurnace at a decent rate. Buy only if you really need it in the moment.

[Auxillary] Enhancement Stone - Similar to the fuse, only purchase this if you’re really in need.

Tempered Stone - A viable option for blue stone usage, these tempered stones are used to make runes, starting with green, which increase the enhancement success of your gear. In combination with a fuse, this can make enhancing easier. I wouldn’t recommend investing too heavily into these past level 13 on your item as the runes become costly to make.
Red Stones
Red stones can be earned via daily missions and 2/2 dailies. These stones are the most flexible with a variety of rewards available. You can find the vendor to exchange these stones, Pryer, between the challenger zone portal and the fishing area.




The items he sells are:


Reappraisal Scroll (100) - An acceptable purchase. Use these to reidentify your gear to make yourself stronger.

Recalculation Scroll (100) - Another acceptable purchase. Use these in a similar fashion to make yourself stronger.

Reidentify prophecy Scrolls - These scrolls will allow you to preview the values of the roll on your gear when using reappraisal scrolls and let you select if you’d like to accept the new roll, or keep the old one instead of automatically applying the result. A very top tier item when you’re moving towards the mid stages of your gearing and beyond.

Revelation Prophecy Scrolls - These scrolls will allow you to preview the values of the roll on your gear when using recalculation scrolls and let you select if you’d like to accept the new roll, or keep the old one instead of automatically applying the result. A very top tier item when you’re moving towards the mid stages of your gearing and beyond.

Reidentify Value Holder - This item lets you hold between one and four rolls (costs 1 value holder each roll held) and will roll the unheld values. Much more costly than Reidentify prophecy Scrolls but can focus in on the specific stat you’re looking for.

Recalculation Value Holder - This item lets you hold between one and four rolls (costs 1 value holder each roll held) and will roll the unheld values. Much more costly than Revelation Prophecy Scrolls prophecy scrolls but can focus in on the specific stat you’re looking for.

Prime Ability increase ticket (Bind on get) - All items roll prime randomly with a value within a certain range. This tool is used to sacrifice a piece of gear that is higher prime than your own (Must match slot exactly and be the same tier or higher. Prime type (Red, Blue, Yellow) and armor type (Heavy, Leather, Cloth) don’t matter) at the anvil in order to increase the prime attribute on your equipment. A worthwhile pickup to secure that last bit of prime you’re looking for.

Prime Ability changing stone (Random) - This item will randomly reroll a prime attribute and can roll the same prime that the equipment currently has. Expensive, but it can be very useful given enough luck.

Random Card Pack (Low~Myth) - Cards do give stats but they take some effort to complete sets and the benefit isn’t that noticeable immediately. Something to consider if you’re out of other options but not something I’d pick right away.

Wappen Random Box (Mid ~ Rare) - A viable choice for those seeking wappens to socket into their armor.

Pet Jewel Random Box (Advanced ~ Rare) - Pet gems don’t give the best stats but they’re something, especially if you have 4 of them due to two pets. I’d consider this box but list it as a low priority.

Etherforce crystal (100) - Cheap etherforce if you need it, but you are more likely getting it from your dailies and are lacking recalculation scrolls instead of etherforce.

2nd Pet Stat Augment - If you have a 2nd pet this will decrease the penalty applied. Very expensive but if you already have a 2nd pet slot, this item is something you’ll be very interested in until you nullify the penalty.
Green Stones
You can find Rubal, the vendor for green stones, across from the bank once you achieve 110,000 combat power and progress the story line.


Green stones main use is for power increase through auxiliary means. This means that other than your main gear, the vendor focuses on selling catalapis, artifacts, talisman materials, soul gems, and enchant orbs.

These are the items he sells:


Artifact Enchanting Orb Random Box(Rare ~ Legend) - A very expensive purchase at 100 green stones but it can pay off, essentially a gamble.

Catalapis Random Box (Rare~Legend) - A very expensive purchase at 100 green stones but it can pay off, essentially a gamble.

Low Talisman - In case you delete your talisman from the quest line you can acquire a new one here for gold.

Talisman Level Increase Claim - You need this to level your talisman, purchase if required

Talisman origins (evolution, attack power, crit damage, critical, critical damage, and HP) - These items will also drop in the daily dungeon Stragglers’ Camp, a 500k CP dungeon so I would recommend not buying these and just get them slowly from there.

Glittering Black Market Box - Requires 1 Tzing-shine key to open and a great value at the price, you can frequently get rare charms from this box to fuse together. In the early to mid stages of gearing, this box does wonders.

Exquisite Black Market Box - High risk, high reward. This box requires 15 Tzing-shine keys to open.

Bright Black Market Box - Requires 150 notes from opening other boxes and contains excellent rewards.

Tzing-shine key - Costs 100k each, used to open the black market boxes and can be dropped from the black market instance.

Catalapis Enchanting Box - Contains charms for your catalapis. If you are fusing charms together, you’ll likely have found one by now but if not, you can take a shot in the dark with this.

Artifact Enchanting Orb Box - Gambling box but artifact enchant orbs are rarer, making this more palatable.

Soul Gem Selector - You need this item to fuse soul gems together to form specific gems that you’d like instead of random ones.

Soul Gem Random Box(Lv1~5) - You should be running gem dailies instead of buying these boxes. I would consider this as a means if you have excess capital to spare.
Gold Stones
Gold stones have much less uses than the previous stones, however, it’s for a chance at the big stuff. Every 5 gold stones you accumulate, you will have the opportunity to open a Lillith random box. The contents are completely random though so you can either choose to open it or sell your gold stones.

She can be found here next to the bank and smithy:
Cogwheel Dailies
Along with your daily missions, there are also entry limited dungeons you can run. One such example of this is the Cogwheel channel. Through most instance transmission portals you can look at the bottom right of your screen and see a Cogwheel icon. Alternatively, you can access it via channel select at level 15 and beyond.

Once you enter the Trainee’s Wandering Clock (Cogwheel), you can access a few different dailies. The first of which you will be introduced to are gold, exp, and pet gem dungeons. Under the first tab, the middle choice Labyrinth of Butterfly Garden should be run twice each day for around 1m gold and some pet gems.

Amount of entries per day: 2
Amount of resets available: 10

Imprints
Amount of entries per day: 3
Amount of resets available: Unlimited

The next tab in Cogwheel that you will see after the gold dungeons is imprints. These dungeons can be done three times daily and they provide you with imprints to enhance your abilities. Make sure to claim your daily mission imprint aggregate as well, these can give you the imprints you’re looking for, or more shards to use.


Even if you have no use for the imprints that drop there, there is still etherforce available upon dungeon completion so you should do these every day as they are in Cogwheel so it’s convenient and quick.

Soul Gem Dungeons
Amount of entries per day: 3
Amount of resets available: 10

The third tab in Cogwheel are your soul gem dungeons. The starting Combat Power (CP) requirement is 38,500 and the most difficult one is 154,000 CP. In order for the best drop rates, you should select the most difficult rightmost dungeon. These will drop soul gems you can put into your gear as well as etherforce. A must do daily dungeon.

2/2 Dailies
Amount of entries per day: 2
Amount of resets available: 0

Available from most anywhere, 2/2 dungeons can be done twice a day (as the name implies. They provide higher rewards with more CR and give elemental charms upon completion, in addition with some other goods. On the weekends (Saturday and Sunday) you can select which dungeon you want to do.


Parallel Labyrinth
Amount of entries per day: 5
Amount of resets available: 0

Another dungeon that can be accessed from multiple locations is the parallel labyrinth. It requires a special farmable material to enter and each floor has a specific CP requirement starting at 30,000. To access this dungeon you will need a specific material that drops from enemies out in the field. These are called spiritual amplification orbs and they can be found in great abundance just by running challenger zones. As a rule of thumb, in order to level your skill to do more damage, you should complete a floor with the same skill level in order for the success chance to be higher. This dungeon should be done daily until you hit your CP limit and have the skills you use leveled up.
Event Tab Dungeons
Stragglers’ Catacombs
Amount of entries per day: 1
Amount of resets available: 1

Stairway to the sky
Amount of entries per day: 1
Amount of resets available: 3

These dungeons are only available on certain days of the week. Stragglers’ Catacombs is a 2m CP recommended dungeon and can drop valuable prime changers and enhancement stones for each completion. Definitely do this dungeon twice whenever it is available.

Stairway to the sky can drop etherforce crystals and soul gem boxes that contain soul gems of level 1-5. Do this dungeon for your free entry on the weekends but consider if you want to spend your tickets as the money might be better used elsewhere.

Windy Highlands Camp Dailies
Amount of entries per day: 3
Amount of resets available: 10

Haunted Spellfurnace unlocks at 110,000 CP and should be done every day. This will give you fuses and enhancement stones for your artifacts, and cracked power cores for your catalapis.


Amount of entries per day: 3
Amount of resets available: 0

Stragglers’ Camp unlocks at 500,000 CP drops talisman evolution and enhancement materials. You should do this dungeon every day in order to get your talisman stronger.

Arena Daily Entry
You can access the arena from most portals. Every day you can enter arena for a reward of blue stones. While floors are CP gated, the farther you progress the more blue stones you will acquire daily.

Friend Points
Each day you can send out 10 gifts to other friends (limit of 1 per friend) and receive friend points in return. You can also receive friend points from aforementioned friends. These points can be used in order to acquire reappraisal scrolls, recalculation scrolls, and gigaphones. While it doesn't seem like much, these kind of things add up over time. Something to also take note of, if you do your dailies with friends who you've added, you'll get bonus friend points for running dungeons with them.

Conclusion
Do your dailies! They will make you stronger at a reasonable rate. Getting to the end game isn’t a race to the finish, but a slow climb up the mountain. Every daily you complete and step you take brings you that much closer to reaching your goal. I hope you have success in achieving what you set out to do and wish you the best in your future endeavors.

Here’s a quick cheat sheet:

Daily Missions 5/5 (Weekly Mission as well)
Arena daily entry
Cogwheel Pet Gem Dungeon
Imprints
Soul Gems
Event Dungeon
Haunted Spellfurnace
Stragglers’ Camp
Friend Points

Changelog:

11/27/2019
Added information on spiritual amplification orbs
Edited event dungeon section to be more clear about the rewards of sky ladder
9 Komentar
EvanQP 12 Jan 2021 @ 1:38am 
is there any faster methods to farm exp from 72 - 75?
Nintendo Gamer 3 Jan 2021 @ 6:15pm 
Interesting guide, quite helpful. Any idea if the devs will EVER employ controller support? I hate when I'm setting up combos & my fingers slip to other keys. It's not that hard to assign combos to the controller & it's even easier when you use a "Palette" system like in PSO/PSO2.
Svetty 4 Agu 2020 @ 12:33pm 
Thank you for posting this. I was having some difficulty kind of grinding along on my own and figuring things out. This really helped to answer my last few questions, including why my EF seemed to not 1 shot stragglers camp 500k cp. Haha
Roman  [pembuat] 11 Des 2019 @ 12:42pm 
@Harvey Quinn It's possible but it can be very challenging and depends on class. You have to clear the swords from the mini boss so it's a DPS check. I'd suggest partying with some others if you're at that combat rating, or to try it when you're a little stronger.
Quintin Crawford 10 Des 2019 @ 3:47am 
Are you able to clear Straggler's Catacombs without 2m CP? I'm only at 180k and im already struggling at the miniboss.
Alvengerz 3 Des 2019 @ 9:27pm 
Good guides. I think this should be in Kritika:REBOOT fandom wiki. Sadly there's no such thing yet.
Roman  [pembuat] 25 Nov 2019 @ 5:08pm 
@Dat Girth You get the orbs from farming challenge zones at 110k CP. They might drop from other locations as well but they're mostly just random mob drops.
Dat Girth 25 Nov 2019 @ 11:19am 
Where do I get the orbs for Parallel Labyrinth?

Good guide btw, lots of new stuff since I last played. :stress:
risotto 23 Nov 2019 @ 1:34pm 
oh finaly i get it :)
thank you so much for, great job!