RimWorld

RimWorld

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Boomalopes Bleed Chemfuel
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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8 nov, 2019 @ 9:54
12 jun @ 17:44
9 ändringsnotiser ( visa )

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Boomalopes Bleed Chemfuel

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Boomalopes and boomrats now bleed chemfuel for even more boom! Safe to add and remove.




CE users have reported that chemfuel blood ignites when butchering boomcritters, causing instant fires at the butcher table.

This mod uses the vanilla chemfuel puddles from molotovs in place of blood; any mod that changes those puddles will carry over to boomalope blood with this mod.



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28 kommentarer
terrorbob238 21 jun @ 16:54 
butchering a boomwhatever is pretty funny with CE, my cook now is in agony
Zylleon  [skapare] 12 jun @ 17:45 
Updated for 1.6
shadowwarrior132 16 mar @ 8:08 
Did you fix the problem of trying to butcher a boomalope, then it bleeds on into a pawn immediately causing a inferno?
VelxraTV 20 jul, 2024 @ 5:40 
thanks for updating!
Zylleon  [skapare] 13 mar, 2024 @ 17:08 
Updated for 1.5
Eclipse 14 sep, 2022 @ 20:32 
I suggest this one instead
more animals support

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2810656901
Voymir Griffitz 18 apr, 2022 @ 11:22 
...not too long
The Angriest Drow 3 jan, 2022 @ 7:18 
I really want this... but I also really want ammo and not to get blown up just trying to field dress one. Guess I'll go hunting for a different ammunition mod than CE but man...
Tomstah 8 jun, 2020 @ 0:31 
"CE users have reported that chemfuel blood ignites when butchering boomcritters, causing instant fires at the butcher table."

This sounds like more of a feature than a bug, haha! Kinda hilarious.
Glory, to the Empress! 4 mar, 2020 @ 7:29 
Will this be receiving an update to 1.1?

Also, maybe integration with Boombats from Vanilla Animals Expanded?