Left 4 Dead 2

Left 4 Dead 2

503 beoordelingen
Vienna Calling 1 (real version 2.2)
   
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Game Content: Campaigns
Game Modes: Co-op
Bestandsgrootte
Geplaatst op
233.843 MB
2 nov 2019 om 18:04
1 wijzigingsnotitie (weergeven)

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Vienna Calling 1 (real version 2.2)

Omschrijving
Take a look at the sights of Vienna such as the Ancient catacombs or famous recreation areas!
If you're not hunted by hungry dead Austrians!
Populaire discussies Alles weergeven (1)
0
1 dec 2023 om 18:21
Vienna Calling 1. Quality: 7/10, Difficulty: 7/10, Length: Long. Played On Expert.
Warhawk
19 opmerkingen
Prometheus 22 nov om 10:07 
Is the 3rd generation flak tower in this?
Mr. Guy 22 okt om 6:15 
Decent quality map with a pretty empty finale that felt like fighting in a big, foggy, gray box. Also a random troll witch that killed me at the end of the chapter before the finale. Thanks a lot.
Gavatar 24 sep om 2:32 
good map in general but theres a really annoying bug at the end which pretty much stops the game.
i think its the result of a tank getting stuck somewhere.
BECKBRU 1 sep om 1:10 
This map is an essential for gracious l4d2 living. 10/10:health::health::health::health::chainsaw:
☩COBRA☩ 8 apr om 12:49 
Grate camp :steamthumbsup:
AlexLeMagnifico 3 jan om 20:07 
i loved it. 4.5/5
Warhawk 1 dec 2023 om 18:39 
Vienna Calling 1. Quality: 7/10, Difficulty: 7/10, Length: Long. Played On Expert.

Vienna Calling 1 (Austria) is a good campaign overall and starts off very strong, but falters in quality in the last two Chapters.

Vienna Calling 1 also notably doesn’t feature a lot of custom assets or iconic Austrian landmarks (except for the Finale), and thus over relies on vanilla Left 4 Dead 2 American assets, which results in this campaign never quite feeling authentically Austrian.

Gameplay-wise, despite the Chapters being dark, cramped, cluttered, and there being a fair number of Alarm Cars and Crescendos sprinkled throughout, the overall difficulty of Vienna Calling 1 is kept reasonable thanks to its generosity of supplies (especially Ammo Piles, bombs, carriable explosives, Pills/Adrenaline, and notably several guaranteed Laser Sights pickups)...
Warhawk 1 dec 2023 om 18:39 
...Despite there being several long Crescendo events that have many waves of hordes, there are no true Gauntlets on Vienna Calling 1, which further lowers the relative difficulty of the campaign.

Vienna Calling 1’s Finale is an easy, standard Defend-Tank-Defend-Tank.

The Finale on Vienna Calling 1, whilst cool aesthetically and with its custom music, has major issues, such as Special Infected frequently getting stuck behind the rock debris that falls to block the Survivors from leaving the Finale area, and Commons, Specials, and even Tanks being able to spawn in plain view of the Survivors inside the sealed escape helicopter tunnel, resulting in them being trapped behind the gate which only opens at the very end of the Finale...
Warhawk 1 dec 2023 om 18:39 
...If not for all of the myriad small issues that present on Vienna Calling 1, it easily could have been a 9/10 Custom Map, which is a shame, as I quite liked the themes, locales, and overall design of this campaign. Which is unfortunately far more than I can say for VC1’s ill-fated and unfinished-feeling sequel, Vienna Calling 2, which I rated 3/10.

See my full review in the Discussions.