Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Use the Monkey Game (ini) to add your resolutions guys.
make a backup of DefaultChaseCamera.ini and MonkeyChaseCamera.ini
Change the following settings to turn off auto adjust up/down:
; Auto tilt (section)
useAutoTiltup = true; set to false
useAutoTildDown = true; set to false
Turn off auto rotation:
UseAutoRotation = true; set to false
NewAutoRotationEnable = true; set to false
This will disable the auto tilt up/down and the camera rotation as you move around.
BasefieldofView - tried tweaking this, but didn't see any changes.
No, changing this to True is required for the game's anti-aliasing (MaxMultisamples=1 to 16) to work, otherwise it has no AA at all.