Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
I reduced the amount of days needed to take territories without forts.
Reduced supply so the AI has more armies. AI seems more efficient this way at sieging and expansion overall, keep in mind that having longer battles makes the AI reinforce battles a lot more so having more armies though smaller is not an issue, that being said is still just a bit higher than vanilla. From 5 (vanilla) to 6 when it was 14 previously. The thought was to have fewer armies but much bigger and it worked and it was fun but it really hurts the AI when they need to deal with more than 1 war or more than 1 theatre of war and also like I said previously having more armies helps them a lot at sieging.