Portal 2

Portal 2

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Course of Knallhart
   
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19.118 MB
20 okt, 2013 @ 13:22
26 okt, 2013 @ 9:17
4 ändringsnotiser ( visa )

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Course of Knallhart

Beskrivning
Brace yourselves for the Course of Knallhart experience. Shiver in fear, as you and your partner make your way trough this maze of doom and hate, where bonds of friendship are put to the test.


Custom Soundtrack by Alexander Linhart
//Composer & Producer: Alexander Linhart/NxSG
//Track: Portal 2 Soundtrack (5D)
//YouTube: http://www.youtube.com/user/NxSGMusic
12 kommentarer
Positive 21 mar, 2022 @ 5:22 
How did you make the button kill?
Don DeViL 19 mar, 2021 @ 7:43 
Allein schon für den Namen bekommst du 5 Sterne von Mir :)
NerdByDaylight 28 sep, 2018 @ 12:51 
Well made map. This is cooperation! :D
Deputy Dog 16 feb, 2017 @ 0:31 
We had no problems other than our own stupidity. Nice map!
Afterglow 7 sep, 2014 @ 18:23 
In the laser-cube room, there's a button which you forgot to label as being the death-prevention thing. There's no symbol there. Tha made P-Body very hesitant to leave his post on the last button, because we weren't certain.
Afterglow 7 sep, 2014 @ 18:10 
In that first video, they actually bug out one of the buttons to be pressed down when it's not. You shouldn't use it as a walkthrough on this page. On the other video, they toss the cube over a wall - is that an expoloit or the real solution?
Malohkan 14 jul, 2014 @ 14:39 
I think the reason this has so few ratings is when we played and finished it, the ending was bugged. We stepped into the disassembly machine and no vote screen came up so we had to forcibly quit without voting. Otherwise, the map is awesome!!
hate.py 24 okt, 2013 @ 16:42 
Awesome map! I really dont understand why you dont have more upvotes, we've played over 100 hours of community maps and I found this one pretty top level. Last laser puzzle was so cool! (and hard)
Boooouuuuch  [skapare] 22 okt, 2013 @ 3:54 
You're probably right, sorry for the graphical bugs guys i had to make some adjustments to make this level fit in the workshop but my mapping isn't what it used to be :p fixing it asap
n/a 21 okt, 2013 @ 18:20 
Awesome! One more thing, all the shiny objects, i.e. laser relays, the bot's, cube droppers and funnels, all seem to have a generic white texture. I don't know much about mapping but could this be a cubemap problem?