Rivals of Aether

Rivals of Aether

Ikke nok vurderinger
Triangulum
   
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27. sep. 2019 kl. 22:41
12. dec. 2019 kl. 13:28
7 ændringsbemærkninger ( vis )

Abonner for at downloade
Triangulum

Beskrivelse
As an abstract fighter, I leave you with an abstract description. Just an OC fighter with simple graphics, but he's designed to be fun to play over everything else.
12 kommentarer
jmh8814 26. aug. 2020 kl. 23:52 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2186188926 Hopefully you would implement the rest of these to the character
Rumi 2. mar. 2020 kl. 22:16 
your welcome
Golden Epsilon  [ophavsmand] 2. mar. 2020 kl. 22:14 
probably not, at least not for a long while - I have school and other programming projects that I've been working on. Sorry about that. If you have suggested balance changes I can try and implement those, though - I haven't been keeping up with custom character balance enough to be able to do it myself well. As for a resprite, I would need to invest a lot of time into that which I just don't have right now. Either way, thanks for the positive feedback!
Rumi 2. mar. 2020 kl. 19:13 
Is this character being updated?
Rumi 3. jan. 2020 kl. 15:29 
i'm hopping triangulum can get a resprite and balance changes
Rumi 18. okt. 2019 kl. 20:25 
Really amazing character, though he lacks a gimmick aside from projectlies.
the3dluxe 8. okt. 2019 kl. 16:27 
Didn't expect much from this but this is actually a really fun character.
Bobette Carolyne 7. okt. 2019 kl. 22:49 
Triangle for smash
Golden Epsilon  [ophavsmand] 1. okt. 2019 kl. 16:44 
Oh, yeah, I completely forgot about sounds XD
The up strong is also supposed to be more situational than normal, being a really good anti air but having a specific hitbox
And for the jabs, can you be more specific for "needs work?" afaik it should combo into itself, but as for the balance I have no idea how over/underpowered it is
Lucky 1. okt. 2019 kl. 13:41 
This is really fun, I think his jabs might need work, the up "strong attack" doesn't really hit close to enemies so it's a little situational - but I love the design.

Oh, the thing I'd take the biggest look at is sound design, since it doesn't really have any sounds.