Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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BFE Rocketeer Attack Improvements (Replacement)
   
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12 sep, 2019 @ 8:17
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BFE Rocketeer Attack Improvements (Replacement)

Beskrivning
Replacement version of the upgraded BFE Rocketeer mod. Replaces puppet parameters, character behavior, and the homing projectile files for BFE's Rocketeer.

For a Resource Pack version of this enemy, see here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1858665485

Changes include:
- Rocketeer attack range has been slightly increased, from a distance of 50 to 60.
- Rocketeers fire their standard projectiles more quickly. They no longer stop to reload and aim their shots, they'll now instead play an unused "draw weapon and fire" animation.
- The Hard+ projectile behavior has also been modified. Removed the SS1 Reptiloid projectile properties, and edited the projectile to behave more like one of SS2's homing projectiles: if the player dodges the homing shot, it will now sail past without rebounding. Rocketeers will still stop to reload and aim for this action, for balancing purposes.
5 kommentarer
Spaghettacus 6 jun, 2020 @ 17:33 
Im far from an expert but wouldnt it be better to use the "Prepare" animation instead of the "Draw" animation? I mean right now it looks a bit awkward how the rocketeer draws the weapon he already has out.
Tickleson 16 dec, 2019 @ 9:18 
This looks so much better, honestly thought I was getting shot at by Snifits from SMB2 when I first played SS3
steak jacobs 14 sep, 2019 @ 19:36 
Thank you so much for this, so much better than default Rocketeers.
🐟Atlascian Sarnosian IV🦈 12 sep, 2019 @ 14:31 
Thank
Danny S. 12 sep, 2019 @ 9:22 
ah yos, replas finally