Minotaur

Minotaur

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Nod's Route Useful Explanations, Tips & Hints
By Hyper Phoenix
This Guide will help you go through the game without too much spoilers, I am not really too fond of ruining peoples immersive experience especially this piece of art but judging that your here this means you are stuck or puzzled. Here is some very useful information for you.
   
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Tips for saving Ollie's energy level
This part of the guide is mainly telling you tips about the events Nod has come across to.

Don't wast too much power
You don't want Ollie to cry so here's a few tips.

If you want to live... just... don't leave anything On, switch it off and try to avoid wasting any power for Ollie's sake and for Nod's sake too. As you can believe it or not there is a mechanic in the game that determines if you have enough energy for "one" of the ending, Ollie will use this in a last call and you should thank me for telling you this if you haven't figured it out yet after all this time.

DON'T use Maya's paint tool just to be sure. You may use it on the first playthrough to get the artwork collection but immediately restart and don't use it on your second time because Maya's paint tool is really important for Ollie's energy level.

(Notice that it's mainly for the hover car)

Ollie communicates with you when there's a terminal that consumes just a incy wincy bit so you don't have to worry about it and keep on talking to Ollie whenever there is a yellow light bulb on her 'ask for help icon' this will keep her busy with you as to not waste most of her energy with her "project" this gives you more energy for Ollie in chapter 7. As the developer said that it "requires much less energy than working on her "project" : )"

Be beaten by the Bygone on you first try afterwards you will be in a visual limbo which is Ollie's little puzzle where you need to figure out which WORD is different from the dialogue and if you don't know what it is then you should click each word until you found it.

Defeat the Bygone on your second try and go on casually to the lobby. (This will make Ollie busy taking care of you more than her project.)
To flip or not to flip the Thea kill switch
This is going to be vague and straight to the point... Thea's chapter will unlock 3 routes through the game.

Killing Thea really doesn't matter unless you really want to flip off Mentor's emotions. Here's a quote from the developers "examples" "The primary purpose of saving Thea and releasing Mentor is to unlock their routes. But note that there are three possible outcomes to Thea's chapter, not two."

Thea is trapped in a shower room about to drown to death and it's up to you to save her or not.

1.) Save Her
Use the Towel, look through the bathroom cabinet for the key card and everything else is up to you to figure out.

2.) Let her die (You cruel person)
The decision to abandon her by going up the ladder in the filter room or PRETEND to save her when it's too late by going really slowly (slow and painful, a sad way to die).
The Flower



The flower that has no Axis in it is very useful after all!

After you managed to go through the large crates, (not telling you how) you'll be on the elevator shaft. which once you get there you need this very useful metal flower to pick lock the drop keyhole.


Hmmm, this drop keyhole is really convenient.
The flower is somehow important but we couldn't use it for Nod's route However it is for the veeery end of the game, I still suggest after you pick lock the elevator door you should go back and grab it as the game will remember that you took it with you.
Unter's Axis Power & Releasing Mentor
The Axis power from Unter's apartment does not really effect Ollie's power consumption but to be sure just turn Off his Axis power, it's better off that way plus you get a Unter card out of it.

Mentor
Don't ask why I just hate her

Releasing mentor costs a bit of Ollie's energy, so unless you're trying to unlock Mentor's route or purposefully get "A Sacrifice in Vain" ending then be my guest to do so. In this stage I think most of you didn't know you can interact with mentor but trust me you can release her.
The shadows that Nod sees

There are three mysterious things Nod interacts with in the Royce Neighbourhood.

1.) When your in chapter 4 there seems to be someone else lurking around in Arthur's apartment and It's not just Nod and Thea in there.

2.) Where you fight the Bygone 03 killing machine (with Rubber Bullets) Hit the Bygone once with a rock and you should see ??? on the left window.

3.) The other time you see something is when you see a blurry silhouette on the parking lot entrance/exit doorway. Hmm? it looks like a Banshee. Look around Royce's apartment using the cameras in chapter 6.
Check your surroundings, properly

It is Highly advisable for you to press A to see the interactive overlay it will show anything you can interact with throughout all the rooms, the game tells you to press A when you start anyways and It's a rookie way however it can show you anything you may have not noticed or haven't interacted with yet.

Clicking certain places for collectable cards is not shown in that overlay, you have to find them yourself and it is much more rewarding to find it without any hints for this.
1 Comments
Rance 27 Dec, 2019 @ 2:16am 
Thanks Man, the sacrifice in vain ending crushed me until I saw that I should redo it.