Spyro™ Reignited Trilogy

Spyro™ Reignited Trilogy

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Multiple Screen Set-Up Fix
Tekijältä Doodle
If you have Multiple Screen set up you've probably noticed the game launching itself on anything but your Primary Screen. Here is some basic crutch steps in order to force the game launch itself on the Primary Screen.
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Multiple Screen Set-Up Fix
Here's basic steps in order to fix this issue:
  1. Press the right-click on the game and go into 'Properties' section
  2. Click the 'Set Launch Options' button
  3. Type in the following arguments into the text field:
-WinX=1920 -WinY=0
Where '1920' is a horizontal resolution of one of your screens.

For three and more screen setups, there's a possible workaround by summing resolutions of two of your screens. Different setups will require different resolution summations.

For example, if you have three 1920x1080 screens if you sum two of them and put the result into WinX
string (1920*2-->3840, WinX=3840) it should detect your primary screen automaticaly each launch.

This should force the game to launch on your Primary Screen every time you launch the game.

I hope this guide will help you, it will stay relevant until the devs patch this issue.

Shoutout to Skinni for also finding this solution.

Shoutout to Kroporo for mentioning the summation of horizontal resolutions.
16 kommenttia
JustSpyro シ 6.6. klo 17.13 
Thanks Doodle :D
TobiHudiAT 14.3.2023 klo 14.48 
Thanks! :steamhappy:
Subject43 28.4.2022 klo 9.24 
bro why is it trying to go to my valve xD
Zaichi 11.2.2022 klo 10.10 
works like a charm
Gamyr 22.12.2021 klo 21.32 
If your display is to the left of your main monitor, just make it a negative value like -WinX=-1920 -WinY=0; That worked for my setup.
CJ Books 7.8.2021 klo 19.43 
Shifting open program windows between windows with the Windows Key + Shift + Arrow key is something I honestly didn't know about. So, I learned something new: today. :steamhappy:
ashekirk 13.4.2021 klo 23.37 
Ha. Thanks.
As a temporary fix you can also use Windows Key + Shift + Arrow key (direction of where the target monitor is) which is what I have been doing prior to seeing this fix, but it doesn't persist between launches
Nawor 11.4.2021 klo 3.33 
Thanks a lot, for me it was :
-WinX=0 -WinY=0
MG Tollerbits 1.7.2020 klo 2.37 
Thanks for the post, this helped for me.
Doodle  [tekijä] 7.10.2019 klo 11.08 
@Kroporo
I see, sorry i didn't read your post properly.
Would be neat to test this somehow, it would be useful for future UE4 games.