Arma 3
218 voti
South Asia
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Data Type: Mod
Mod Type: Terrain
Dimensioni del file
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Aggiornato in data
6.677 GB
30 ago 2019, ore 9:15
30 ago 2021, ore 9:55
8 note di rilascio ( visualizza )

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South Asia

In 1 collezione di Jove Chiere
Take on Helicopters
11 elementi
Descrizione
Bohemian Interactive terrain for Take on Helicopters ported to Arma 3.


This Mod is an adaptation of the old ToH map for Arma3, but trying to preserve the old spirit of the map. Without major modifications, with new functional additions and without pretensions to create a new map and if a reliable adaptation.

I know this is nothing new, but in this case the difference is that added roads in South Asia and skyscrapers and other buildings in Seattle.

Optional disable Roads:
@ToH noRoads South Asia
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1900844835

Technical Details
Grid size : 4096
Cell size : 30
Satellite Tile : 1024
Texture Layer : 120
Total objects : 1,160,307
Km x Km : 122.8 x 122.8
Square Km : 15079.84
Real world location : https://goo.gl/maps/NNp45JTmBDuBUh1cA

Minimum recommended visibility setting:
setViewDistance 12000; setObjectViewDistance [9000,400]; setTerrainGrid 7.5; setPiPViewDistance 6000; setDetailMapBlendPars [5,50];

Known Bugs:
-It is compatible with @CUP Terrain - Core, but it must be loaded before @ToH Core in the mod list.
-There is a problem related to the size of the roads. If you overload a lot of Mods and you have a PC with little Ram memory, it is possible to get a fatal error of "many virtual blocks requested" due to the saturation of information loaded into memory.

https://forums.bohemia.net/forums/topic/225284-take-on-helicopters-terrains/

Any advice on the old map of ToH to give a greater resemblance to the original, will be welcome.


Arma Public License Share Alike (APL-SA)[www.bohemia.net]

Take On Public License Share Alike (TOPL-SA)[www.bohemia.net]
Take On Helicopters is made by Bohemia Interactive[www.bohemia.net]
based on Take On Helicopters Data Pack[community.bistudio.com]
153 commenti
Barrettii 21 nov 2024, ore 11:45 
looking at using your map jove. going to put it on a test server and see how it preforms.
MRorca 20 nov 2024, ore 13:32 
I do neither
Jove Chiere  [autore] 20 nov 2024, ore 8:40 
Hi Idostuff12,
You can modify the config.cpp file in the South_asia_h.pbo and create a minimod that modifies the values in the City Names.
But people who make mods or create servers already know that...
MRorca 19 nov 2024, ore 0:55 
if this map had all of the american names back it would be a pretty good fallout rp map
milk 28 giu 2024, ore 17:30 
half of the building types are destructable. so there are more buildings as lods
Entry-Level Luxury 14 mag 2024, ore 17:14 
Curious how this is different from the other upload on the workshop? This is ~2.5gb smaller - sounds like you added buildings? Feel like it should be bigger if that's the case. Thanks.
Jove Chiere  [autore] 29 gen 2024, ore 10:03 
Hi @LNXH,
it's a really big map, perfect for air missions.
And it can easily be played with a long distance map view (12km is very playable without low FPS).
I did the test with a wheeled vehicle driving at 100kmh and it took me from north to south only 9h of my life... :eaglederp:
Valtzuae 27 dic 2023, ore 1:46 
perfect map for aviation missions but cant recommend for infantry
BlackFalco 26 nov 2023, ore 11:13 
@Jove Chiere yeah thanks Jove, I figured it out before!! :D I remembered the location :)
Jove Chiere  [autore] 26 nov 2023, ore 10:08 
Hello @BlackFalco
You have it inside the mod content... in the folder:

\steamapps\common\Arma 3\!Workshop\@South Asia\Missions\AirbaseTemplate.South_Asia_H

You can move this mission to your arma3 profile and merge it into your mission or use it as a template.