Sid Meier's Civilization V

Sid Meier's Civilization V

165 betyg
Friendly Waters
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Filstorlek
Lades upp
Uppdaterades
4.695 KB
7 okt, 2013 @ 21:24
16 sep, 2017 @ 13:03
4 ändringsnotiser ( visa )

Abonnera för att ladda ner
Friendly Waters

Beskrivning
Ships and embarked units move faster inside cultural borders or in 3 tiles from a Lighthouse of their own or a friendly civilization (Open Borders agreement with a major civilization or Friendly/Allied status with a City-State is required).

Upon discovery of Navigation the player can build the Navigation School national wonder, which gives ships and embarked units double move in Ocean. The player have to discover 75% of the World Ocean to build the Navigation School.
73 kommentarer
Tychons 14 okt, 2019 @ 10:23 
Like it a lot, but for some reason Navigation school appears, and then disappears before I can finish building it. Maybe it's the other mods?
Mk Z  [skapare] 15 maj, 2019 @ 10:54 
Evil Paragon, iirc its set in a lua script
Evil Paragon 15 maj, 2019 @ 5:09 
How did you get all units to get this upgrade? Like, even workers have it.
elotar 11 dec, 2017 @ 1:09 
It seems to me that this mod adds some delay at the end of each turn. Feels not so good.
opus.maius 5 okt, 2017 @ 17:21 
Mk Z Thank you! Will test your mod as soon as I begin a new Civ V campaign. But you know work, D: OS 2, family - almost forgot about this ;) - etc. Take care!
Mk Z  [skapare] 16 sep, 2017 @ 13:14 
慰安, thanks for reporting! bug fixed, please update the mod

elotar, should work for new units if loads last. I heard the order in which you check what mods to use determines the loading order.

xkPhoenix, opus.maius, atoll/reef bug fixed
Avo 6 sep, 2017 @ 11:02 
Hey! Absolutely love the mod, however, it doesn't allow me to build Navigation School. It just kinda sits at being finished in one turn, but never does (so I just used IGE) and the atolls also just stop working :\
elotar 28 aug, 2017 @ 14:38 
Do this mod work with other mods which add naval units?
opus.maius 30 jul, 2017 @ 12:57 
Mk Z Thank you for your help, glad to see you still polish your Civ V mods, still using "Emigration" with Vox Populi - plus the happiness balance tweak - and I really love this mod. Keep up the good work!
xkPhoenix 30 jul, 2017 @ 8:27 
Cool, appreciate it