Insurgency

Insurgency

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AK-74 - Sandstorm
   
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Modifications: Weapon Skins
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95.926 MB
23 aug, 2019 @ 6:29
21 sep, 2019 @ 9:52
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AK-74 - Sandstorm

I 1 samling av Қatka ♥
Katka's Insurgency: Sandstorm Ports
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Beskrivning
The AK-74 from Insurgency: Sandstorm. Replaces the AK-74

  • Uses original Sandstorm animations, although some INS2 ones were used because of animation length/blending issues
  • Has a world model
  • Has a VGUI Icon
  • And yes, it's GGX
  • Optional (highly recommended) rail mount

Note: The GP25 does not appear in the weapon selection menu. It's because of the way I set up the GP25 system. The original GP25 model is not modified, instead, the new model is compiled into the weapon and only appears during sequences which require it to be visible.

Credits:
  • New World Interactive - Models, Textures, Animations
  • Gildor - UE Viewer (for asset extraction)
  • Me - Porting everything to Source, Animation & Model editing/mixing/fixing, Renders
15 kommentarer
xrist 16 apr, 2023 @ 18:42 
Could you make a version of this with the normal reload instead of the fast one?
Beemo 14 feb, 2021 @ 5:19 
YassineMens approves 10/10 blyat
Anderson 15 dec, 2020 @ 19:03 
The assault rifle model is at its best, but there are some inconveniences, namely, the uncomfortable front sight of the weapon.
Comrade 29 aug, 2019 @ 12:36 
you're doing Gods work
Arima 25 aug, 2019 @ 5:24 
alright alright chill xD .., yeah rymd I know ggx is new but I wanted to have his confirmation.
Rymd 24 aug, 2019 @ 18:52 
@Arima Insurgency/Day of Infamy has SurfaceGGX shader that NWI developed that allows GGX materials unlike the other source games, mesh stacking is unnecessary
Қatka ♥  [skapare] 24 aug, 2019 @ 10:43 
What the fuck why would you meshstack with surfaceggx :P this is not vertexlit and GMod with lack of PBR shaders XD
Arima 24 aug, 2019 @ 10:23 
cause some people duplicate the mesh for shader purpose, i guess u are not.
Қatka ♥  [skapare] 24 aug, 2019 @ 10:14 
What the heck is a double mesh?
Arima 24 aug, 2019 @ 10:02 
is it double mesh ?