Tank Warfare: Tunisia 1943

Tank Warfare: Tunisia 1943

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Tank Warfare: Tunisia 1943 Basics 01 Units
By Leigh
The first of a series on the basics of Tank Warfare: Tunisia 1943.
01 Basics - Units
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Unit Quick Selection Panel
Units can be selected using the Quick Selection Panel. The panel is located at the bottom of the screen and displays:Blue Box – Name or number of the unit commander
Red Box – Unit strength
Yellow Circle - Unit capabilities (see table below)

Unit symbols can be displayed as: NATO (displayed), Russian, Soviet, Wehrmacht, or Standard (select in Options Menu).


Quick Selection Panel actions:

• [LMB] Deployment Phase: Select the 1st squad of the unit. Tactical mode: the unit.
• Second [LMB] select all combat ready squads in the unit.
• [RMB] move the camera to the senior active commander in the unit, but without selecting it.
• [ALT] or [SH] + [LMB] to select half squad.
• [Ctrl]+[LMB] combines units.

When a unit symbol is selected, the panel below it will display the squads and their current activity.

Unit Markers
Unit Markers
Each unit has a marker (symbol) indicating its type (see Unit Marker table below). There are four types (modes) of unit markers that can be toggled via [F6] or the interface menu.

• only selected units,
• squads (sections), • all units,
• platoons.



Unit Marker Colors
The color of Unit Markers indicate their current status:


Unit Marker - Visibility
When a friendly unit is selected [LMB] visible enemy unit markers provide spotting information.


Unit Movement
Select a unit that is to move [LMB]. Movement orders are given by [RMB] on the destination. The Movement Options will be displayed (below).


Select one of the following by [LMB] or by using the shortcut key.

Primary Movement Orders
1. Move [M]
2. Adopt Defense [F]


Secondary Movement Options
3. Formation order
4. Attack [O] (primary movement order).
5. Selected options are displayed in white.
6. Available option for selection are grey.

The default options are listed below. When an option is selected it will be persistent. The movement options can be reset to default in the Game Options menu.


Formations



Movement Notes
The AI generally does an excellent job of moving units to the destination. It will always attempt to comply with your orders and this may result in an unintended move or event.

For example, if a unit meets an impassable obstacle using “No formation” (wedge), the effected squad will break off and seek a path independently. It is recommended that this mode only be used in flat, clear terrain.

When moving in column, the leading squad will select the path of least resistance, i.e., avoiding obstacles. However, a mixed unit formation (vehicles, tanks, infantry) moving in column may need to take alternate paths because of the terrain and the various units movement characteristics, for example, on a steep grade that is impassable for vehicles, infantry may clamber over it while vehicles will have to find another route.

When using covert movement [K] units will attempt to move out of enemy sight. These areas are generally low lying and can be problematic for vehicles, increasing their risk of bogging.

Movement by road is preferable for long distances. It is faster, minimizes bogging risk and reduces fatigue.

The “Actively maneuver” option allows units to break formation when in contact with the enemy. The unit will actively search for targets on the battlefield. However, this maneuvering can increase the risk of bogging and moving beyond command radius.

In summary, movement is influenced by weather and terrain. Bad weather (rain, snow) may degrade movement factors during the battle.



Unit Data Bar
When a unit is selected [LMB]the Unit Data Bar will appear on the left side of the screen.


The Unit Data Bar (left) details Unterfeldwebel Theer’s Panzer III.

The icons in the Unit Data Bar provide the player with the factors applicable to the unit.

The top five panels provide indicative factors.

The lower two panels give the player control over behavioral factors.


Unterfeldwebel Theer’s Panzer III condition:
Group Type is tank/armored vehicle and it’s condition is 100% serviceable.

It has a crew of 5, all of whom are active. Number unfit for combat is in brackets when applicable.

There are 73 rounds of ammunition available.

See the official manual for other factors.
4 Comments
Leigh  [author] 21 Feb, 2023 @ 5:45pm 
\Program Files (x86)\SteamLibrary\steamapps\common\Tank Warfare Tunisia 1943\docs\support
gribelo 21 Feb, 2023 @ 3:14am 
Excellent tips! Sorry for a dumb question but where I can find an official manual btw?
reddog832 8 Oct, 2021 @ 7:09am 
thanx just what I needed
True_Blue 4 Apr, 2021 @ 2:21am 
Great stuff!