安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
*A WAT
If it is, then I REALLY hope it'll be 150,000 pons.
1) Look in the files to see the next one... Or at least one that will come in the future.
2) I added the bomblets on the megarocket mod for this weapon... Aw man that is an easy one.
3) Hope you are ready to melt your enemies away like it is 2003 / 2004 again...
4) This shocking pistol is ready to coil-up the Mafia and any enemy around them... A storm is coming.
5) Hat Kid does not need just one gun... She needs to plant an army of guns around her to take down the Mafia.
6) Hat Kid can fire a saw at enemies... But what about 3 saws? No? How about they come back for a second beating... Fair enough?
But, until I somehow make it work like I want it to or someone else does, I am going to focus on weapons that don't really need a whole lot of aim to work or be somewhat fun to use.
Man, all we need now is an aiming script with a crosshair, and we got ourselves a traditional Thirdperson Shooter + Platformer! Keep up the great work!