RimWorld

RimWorld

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[1.0] Bad Traits Improvement
   
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18 aug, 2019 @ 7:54
18 aug, 2019 @ 9:33
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[1.0] Bad Traits Improvement

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Bad traits improvement. I improved the painful and boring traits.

Sickly: Medicine +6, only get Inspired surgery.

Pessimist: Hunger Rate Multiplier -25%
Depressive: Hunger Rate Multiplier -40%

Nervous: Crafting +2, Artistic +2
Volatile: Crafting +4, Artistic +4, only get Inspired creativity.

Lazy: Mental Break Threshold -5%
Slothful: Mental Break Threshold -10%

Pretty: Negotiation Ability +10%, Trade Price Improvement +10%, Social Impact +10%
Beautiful: Negotiation Ability +20%, Trade Price Improvement +20%, Social Impact +20%
Ugly: Animals +2
Staggeringly ugly: Animals +4, disallowed Inspirations(Inspired Trade, Inspired Recruitment)

Abrasive: Melee +2

Chemical interest: Medicine +2, Plants +2
Chemical fascination: Medicine +4, Plants +4

Pyromaniac: Now it causes mental disorders every 100 days, not 50 days.
23 kommentarer
NECEROS 17 mar, 2020 @ 18:33 
Made this to compensate. It isn't exactly the same, because I made my own touches on it

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2025857053
NECEROS 7 mar, 2020 @ 23:49 
1.1 please
Drag0nCh1ld 4 mar, 2020 @ 21:32 
Will there be an update for 1.1?
Ain! 15 feb, 2020 @ 8:59 
Good stuff, i wish more trait mods would touch Pain Threshold% ..
Sorcia 13 nov, 2019 @ 5:03 
Can you set pyros to be fire resistant?
IDKNamingIsHard 2 nov, 2019 @ 21:55 
can you please improve the Body Purist trait, currently it only gives penaltys, while it's counterpart, the Transhumanist gives nearly only boosts
EnergyIpad 7 sep, 2019 @ 8:21 
people talking about the changes to pyro reminded me about that time my freezer caught fire...
then there was a raid
Boba194230 29 aug, 2019 @ 10:18 
Yeah sorry i realized what it did by looking at a past version of your addon
Dot76(KR)  [skapare] 29 aug, 2019 @ 5:05 
Boba194230//Hmmm~ Personally, I don't think there's any need to add or change an explanation for this.
Zardain 28 aug, 2019 @ 5:20 
I really hate how bad the bad traits are... if my friend burned down 2/3s of our base, I wouldn't just ignore him and go back to making a sculpture. I would assume other "people" would feel the same way. So how have all these crazy people gotten so far? Thanks for the mod.