Cities: Skylines

Cities: Skylines

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Adjust Pathfinding
   
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318.976 KB
2019년 8월 9일 오전 5시 10분
2020년 2월 22일 오후 1시 06분
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Adjust Pathfinding

설명
Warnining! Advanced/experimental!

Please report any bugs or odd behavior!

This mod allows you to change behavior of in-game traffic. You can make vehicles avoid specified segments and redistribute them better across the city. Are the pesky drivers using a local shortcut instead of going along the highway? Make the shortcut appear a little bit longer to the pathfinding algorithm so that only local traffic will use it.

Are the cargo ships using only a single port? Make them use both!

How do I use this?

When in game, press CTRL+P (default shortcut) or navigate to roads menu and click the Adjust Pathfinding Mod icon. (Currently there is a bug that the icon is missing sometimes, but the shortcut should always work.) Then you can select a segment and change its parameters.

Factor - adjusts the length of the segment as will appear to the pathfinder. If the value is 100, the segment will appear 100x longer then it is, thus traffic will probably avoid it. Works with numbers between 0 and 1 too.

Event probability - sets how large proportion of the traffic will obey the custom factor rule. This is useful for example when you want the traffic to use two cargo terminals instead of one.
Warning! Event probability of 0.7 means that about half of the traffic will obey the rule. The higher the number is, the larger the proportion will be. Sorry, I figured out this figure experimentally and if I had big enough data sample I would build the interface so that 0.5 means half of the traffic, but whatever...

Active - You can temporarily turn off the regulation.

It takes some time before the traffic starts obeying new rules.

Save your game regularly!
My game crashed once when testing this and I didn't find the cause. It is possible that it wasn't even caused by this mod. Keep in mind that I can't prevent everything.

This mod is compatible with Traffic Manager.

This mod can be safely removed at any time.

Are "not enough goods" warnings appearing everywhere in your city? It may be cause by low capacity of outside connections. Check out Configure Outside Connections' Limits mod.

Source code & credits

This mod uses Harmony[github.com] for patching.

Detour icon[thenounproject.com] by Pierre-Luc Auclair from the Noun Project.

Source code[github.com]
인기 토론 모두 보기(3)
1
2024년 3월 25일 오전 4시 34분
How to use it for underground roads?
cfqs
5
2022년 9월 13일 오후 12시 05분
Segmentlength depending on traffic workload and resized by simulationloop
JNN10
0
2021년 3월 25일 오전 5시 34분
Need to update to "Harmony 2"
M.S.Referee
댓글 153
Shomudi 2023년 12월 14일 오전 2시 21분 
Just checked this mod: it works great.
No collision with TMPE or any other mod as of now.
Will update if there is any issue.
Hootmon_Y_Knot 2023년 9월 7일 오후 3시 20분 
This is what you need if you want to balance loads between multiple import/export rail terminals.
Goes serveral magnatudes further than TMPE in this role.
Works like a charm.:steamthumbsup:
Egoist 2023년 2월 18일 오후 9시 54분 
no error for me in this mod but i think it may not work . i used it for a few years before seem no difference for the path finding, i usually place 2 parallel cargo station for export so AI use both by adjust the path finding , now seems no effect for a very high factor
arthraix 2022년 12월 19일 오후 2시 38분 
I don't use this mod but TM:PE may have this functionality and this mod is out of date, being last updated 2 years ago as of the writing of this message.
Maylow 2022년 12월 14일 오후 3시 15분 
Just wanted to let know that "Simulation error: Array index is out of range" occurs in combination with the More PathUnits mod. I suspect the culprit to be in Adjust Pathfinding mod. The More PathUnits mod works fine with all others mods. If required, i can supply output_log.txt file. Since this mod can be safely disabled/unsubbed but disabling/unsubbing More PathUnits results in savegames no longer working, I've decided to disable/unsub this mod until a fix is available.
Plazmafield 2022년 9월 20일 오후 1시 41분 
Due to the limited amount of functions this mod has, I think its features should just be integrated within TM:PE
StayHungryStayFoolish 2022년 9월 17일 오전 10시 16분 
Due to unclear incompatibility issues with Plazas&Promenades DLC and TM:PE I placed this nice mode on the list of Compatible but skipped mods.
Neverminder 2022년 7월 1일 오전 10시 33분 
@fenbekus do i need to uninstall TMPE if i use this or do they work together?
Sasquatch 2022년 6월 14일 오후 1시 09분 
I wish I had watched the video when I first subscribed to this. Now that I see how it works it's absolutely amazing. This will fundamentally alter how I build industrial areas and cargo networks.

Has anyone figured out an algorithm to set the event probability for more than two terminals? Or would you just put "0.7" for all but one of the terminals?
iMarkeh 2022년 6월 12일 오전 5시 51분 
Does this mod affect buses? If a road thinks it is going to take longer, then will the game try to get more buses dispatched to the route?

Secondly, will this affect bus routing? Will buses perhaps try to reroute in the same way a car would? I don't want buses to go out of their way and double back and whatever to avoid a part of the road but I do want to strongly discourage other traffic modes from using the road.