Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Sappers (Project 6T)
   
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Type: Mod
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11.861 KB
2019. aug. 1., 18:33
2023. ápr. 14., 17:28
4 változásjegyzék ( megnézés )

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Sappers (Project 6T)

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Leírás
Military Engineers provide the bonuses of Battering Rams and Siege Towers once Siege Tactics are researched. Siege Towers now upgrade to Military Engineers but only after Siege Tactics is unlocked.

Ever since Battering Rams upgrade to Siege Towers and Siege Towers to Medics, the ability to do more damage against cities with the help of support units gets lost eventually, even though many cities don't have Renaissance Walls yet and those units would still be very useful. This mod ensures that the functionality of these units is eventually transferred to Military Engineers to preserve it as an option.

Note: there is a new "Sapper" unit. However, it cannot be built (the moment it unlocks, it is already outdated) and only exists to delay the upgrade from Siege Towers to Military Engineers.

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33 megjegyzés
JNR  [készítő] szept. 16., 20:39 
I don't see the downside of using an existing unit for it, though.
fenvaro szept. 16., 14:36 
And couldn't the sapper really be made a separate combat unit capable of breaching the walls of the rebirth? Why torture military engineers? You could have created a bunch of new military units...
JNR  [készítő] febr. 20., 5:33 
I think the description implies nothing such.
Reman febr. 20., 1:00 
FYI for anyone subscribing to this mod: Sappers don't do anything against Renaissance walls, contrary to what the mod description may imply. Mil Engineers just keep the bonuses to attacking the first two tiers of walls. That makes this mod sort of pointless unless you really want to take down medieval walls super late, I guess?
Nightmare576 2024. dec. 26., 12:05 
ottomans should get a special bonus for this
Skalozubio 2023. nov. 6., 8:29 
Русский перевод здесь - Game and mods - Russian translations
Переведены все моды входящие в комплекты Project 6T и Urban Complexity. Остальные переводы модов JNR скоро будут добавлены.
MarsEco 2023. júl. 23., 18:14 
Gotcha. Not sure of its' purpose now, but I understand.
JNR  [készítő] 2023. júl. 23., 14:27 
The whole delayed upgrade thing is still present. In the last patch, I only changed the ability itself.
MarsEco 2023. júl. 23., 1:36 
So @JNR does that mean that the only thing this mod does, is give the Abilities that Battering Rams and Siege Towers have to Military Engineers? No Sapper Auto-Outdated or any of that?

If so that's great, because that should let me use this and another mod that changes Military Engineers (from charges, to tech placement, to cost, to movement) correct?
JNR  [készítő] 2023. ápr. 14., 17:29 
Unfortunately this wasn't fixable, so I re-did the mod as a toned-down version where Military Engineers simply provide the same bonuses as Battering Rams and Siege Towers once Siege Tactics has been unlocked.