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Докладване на проблем с превода
Hi, as I already said, subtitles and menus have different encodings. You either need to find a font that supports both encodings, or remember the symbols that are displayed in the menu instead of Turkish ones, and replace them in the font with the desired ones.
This is how it looks like:
https://drive.google.com/drive/folders/1udnWZPwKIQvAMhAMArNWa-RpuCdLT6Vk
I added Turkish characters to the subtitles of the game, but I could not add Turkish characters to the menu files. Can you please list the operations I need to do? :D
Hi, maybe this is because the interface files and subtitle files have different encoding. You need to either find a font that supports your characters in both encodings, or add them manually (for example, in Font Forge).
As for the menu files, all files whose name starts with "eureka" must be converted to utf8 before final saving. Use this (https://mega.nz/file/AIlyiKSA#-30oSOQoPqY6hyrwYI0NknbqUnA-rQs3_HSasHynIjY) to convert all eureka_*.msd.xml (in order to be able to edit them further, do not forget to make a backup)
I would honestly recommend translating one game at a time to avoid confusion, but that's up to you.
I uploaded an archive with all the tools for the fourth part and instructions here:https://mega.nz/file/cN0C3IoT#AibtmN-htRKKpoXwYIbB0-W-lTYmNnOAALDk1mHoacg
As for part 9, all files in the UI folder are in .png format, some of them just have their extension removed. This is due to the fact that in new versions of Memoria the method of loading images has changed, and for compatibility you have to add two versions of the same file, with and without an extension.